Sequence 10: A Monster's Creed is the story of the Jack the Ripper DLC, set in London in 1888, twenty years after the main game. Evie Frye comes home from India to find Jacob missing and a killer terrorising Whitechapel, and you hunt him over ten memories using new fear tools.
A narrator explains that London had two decades of peace after the Assassins beat the Templars, until the Autumn of Terror. Jacob is hunting the killer and pressing newspaper owner Arthur Weaversbrook to stop printing the Ripper's letters. Weeks later Evie arrives from India and Abberline tells her she may be the last Assassin left in London.
Evie finds tools from the Indian Brotherhood in Jacob's lodgings. Fear bombs give off a scream and a hallucinogenic cloud that sends even tough enemies running. Spikes pin a target to the ground, where their screaming spreads panic to anyone nearby. Evie uses them to frighten rather than kill, and many full sync objectives ask you to frighten a number of enemies.
Three memories switch you to the Ripper. He tracks with Eagle Vision, uses the same fear tools brutally, and his sections are about chasing, terrifying and removing anyone who could expose him.
Evie follows Jacob's clues to Nellie, kills Jack's lieutenant Lady Owers, rescues Weaversbrook's son, shuts down a hostage operation in Deptford, revisits the murder sites in Whitechapel and ends at Lambeth Asylum.
Jack was a boy Jacob rescued from Lambeth Asylum after Templars killed his mother, and later an Assassin initiate trained by Jacob in India. He turned on the Brotherhood, and the women he murdered in Whitechapel were Assassin initiates posing as the real victims to trap him.
Evie kills Jack beneath Lambeth Asylum and finds Jacob alive in a cell. She asks Abberline to keep secret that the Ripper was an Assassin, and he agrees.
ProloguePrologue is the first memory of the Jack the Ripper DLC, dated 30 September 1888. You play as Jack the Ripper himself, chasing Jacob Frye through Whitechapel after Jacob reaches a double murder scene at Mitre Square.
The UnfortunatesThe Unfortunates is the third Jack the Ripper memory: Evie searches Jacob's Whitechapel lodgings, picks up her first fear bombs and spikes, then tracks Jacob's contact Nellie from a brothel to a charity event run by Lady Owers at the Kenway Mansion.Jack's Lieutenants: Whitechapel
Jack's Lieutenants: Whitechapel is the second lieutenant hit in the Jack the Ripper DLC: former members of Whitechapel's gangs gather to decide whether to join Jack, and Evie strikes before they can.
Dear Boss
Dear Boss is the last Ripper Letters activity in the Jack the Ripper DLC: Weaversbrook needs to know whether the 'Dear Boss' letter came from a madman or a newspaperman, so Evie follows its suspected author to a dockyard and makes him talk.
From Hell
From Hell is the first Ripper Letters activity in the Jack the Ripper DLC: handwriting experts have named a suspect for a new letter, and Arthur Weaversbrook asks Evie to make sure he is not the real killer.
Jack's Lieutenants: City of London
Jack's Lieutenants: City of London is an assassination activity in the Jack the Ripper DLC: four of Jack's gang bosses meet at Cannon Street station, and Evie infiltrates the station to kill them all for Arthur Weaversbrook.