Spring-Heeled Jack is the first of Charles Dickens's London Stories: Dickens enrols the Frye twins in the Ghost Club and sends you to Lambeth to find the so-called demon attacking people there. You question victims, follow his tracks to a guarded warehouse and clear it out.
Part 1 of 8 in Charles Dickens's London Stories
A frightened drinker flees the tavern as the twins walk in, and Dickens finally asks their names. He explains that the Ghost Club is the first society to study the supernatural methodically, and that its real aim is to separate truth from superstition. Jacob thinks the idea is absurd until Evie nudges him, and both agree to join. Dickens has a case ready straight away.
Head to Lambeth and talk to a woman who describes glowing eyes, claws and a laugh before the attacker was scared off. Find a second potential victim; the attacker strikes while you are there, so you have to defend him before Jack throws a smoke bomb and runs. Follow the tracks, including claw marks scratched into a wall, until they lead you to a warehouse with a lot of guards. Infiltrate it and deal with the people inside.
Meet Dickens, interview the first victim, protect the second, follow Jack's trail to the warehouse, then eliminate the cultists and Jack himself. The optional objective asks you to kill one of the cultists using dynamite.
The demon is just a man in a costume. He leads a cult that preys on the poor of Lambeth and treats them as animals, using the legend as cover. You kill him and wipe out the cult, ending its attacks.
The Terror of London
The Terror of London is the sixth Charles Dickens memory and the end of the Ghost Club thread: Spring-Heeled Jack is back and you chase him over London's rooftops. It plays as a long rooftop pursuit and a fight against a foe who seems to vanish and reappear.
50 Berkeley Square
50 Berkeley Square is the fourth Charles Dickens memory: you ride with Dickens to a townhouse said to be the most haunted in London and search it for the cause of the hauntings. It is a short investigation that ends in a fight.
Dead Letters
Dead Letters is the fifth Charles Dickens memory: the Ghost Club looks at a gilded mail coach in a junkyard that is said to be haunted, and your tired twin dozes off beside it. What follows is a carriage rescue that may or may not be real.
Hell's Bells
Hell's Bells is the second Charles Dickens memory: a run of London thefts where every thief swears a demon made them do it. You question a prisoner, visit the robbed pawnbroker, chase a fresh thief and tail another to whoever is giving the orders.