The Darwin and Dickens Conspiracy is a small DLC mission pack for Syndicate with three memories for Charles Darwin and Charles Dickens. It started as a pre-order bonus and went on general sale on 19 January 2016 inside the Streets of London Pack.
One thread defends Darwin's work against people willing to kill to silence him; the other helps a friend of Dickens keep a dangerous secret. In the game that becomes three memories you play as Jacob or Evie.
Darwin needs a rare Madagascan orchid from the docks before thugs sent by a rival get there. You beat them to the boat and bring it back.
Dickens and Darwin send you to a station to meet John Hammon, a wealthy friend arriving from South Africa. After you fight off Blighters, Hammon decides to fake his own death so he can meet his arranged bride, Bella Wilton, as a stranger.
Hammon, now in love, has you kidnap Bella at Waterloo station so he can save her in a staged fight in Lambeth. You lose on purpose, and the couple leave together.
Only Darwin's Orchid has full-sync conditions: reach the docks before the thugs and bring the orchid back by carriage. Our Mutual Friend and An Artful Plan revolve around an escort, a staged kidnapping and a fight you are supposed to lose, with no listed full-sync conditions.
Darwin's Orchid closes Darwin's London Stories, and the other two memories close Dickens's. Our Mutual Friend is the one memory where Dickens and Darwin brief you together, and An Artful Plan ends with the pair raising a toast to Hammon.
17 Walpole Lane
17 Walpole Lane is the last Spy Hideout memory in the World War I simulation. Lydia Frye raids a house run by a cross-loving new tenant and his hired thugs, takes the spies' documents and frees two captured allies.
50 Berkeley Square
50 Berkeley Square is the fourth Charles Dickens memory: you ride with Dickens to a townhouse said to be the most haunted in London and search it for the cause of the hauntings. It is a short investigation that ends in a fight.
A Golden Path
A Golden Path is the fourth Last Maharaja memory: you and Duleep Singh raid the warehouse where the British India Company keeps the stolen Punjabi gold, then race the treasure carriage to the docks with Templars on your tail. Duleep, who calls himself the fourth-best shot in London, rides shotgun.
A Good Send-Off
A Good Send-Off is the fifth Last Maharaja memory: the stolen gold is aboard a boat heading down the Thames, and you and Duleep Singh guard it from Templars on the banks, on bridges and finally on board. It plays as a river escort with a stealthy finish at the last dock.