Image: UbisoftOfficial screenshot from Ubisoft.
Esperanza is Yara's capital and largest city, and the heart of Castillo's regime. It is under martial law, most open streets are restricted areas, and the story only really sends you there near the end.
Esperanza faces the northeast coast and is the seat of Antón Castillo's government. Barricades block most of the city, and checkpoints control who gets in and out. Hotel Paraíso, which houses Castillo's office, and Torre del León both stand here.
Treat every street as hostile. FND troops open fire on Dani as soon as they spot you, and they are the best equipped soldiers on the island. Use the sewers beneath the city to slip between areas, and expect to get lost in its maze of streets the first few times.
The story mostly keeps you out until late in the game. Operations here include La Noche de la Muerte, Paint the Town, Against the Wall and The Battle of Esperanza.
Come with your best gear and resolver weapons. Clearing the city's checkpoints and FND bases gives you safe points to fall back to.
Aguas Lindas
Aguas Lindas is Madrugada's eastern province, right next to Esperanza. It has three FND bases and the checkpoint that guards the main road into the capital.
Balaceras
Balaceras is a province of Valle De Oro and home to Camp Máximas, the guerrilla camp of Máximas Matanzas. Expect to spend a lot of time here during the region's story.
Image: UbisoftBarrial
Barrial is Valle De Oro's northern coastal province, east of Esperanza. It hosts the FND Special Forces Base and four anti-aircraft sites, so it is a tough area to fly over.
Conuco
Conuco is one of El Este's three sub-regions and the home turf of La Moral, the student rebels. Its main town, Concepción, hides their headquarters and lives under a night curfew.