A Case of Identity opens Sequence 6 with Jacob chasing a name in a letter: Plutus, Starrick's banker, and a meddler called Mr Dredge. You infiltrate the Royal Exchange to kidnap Dredge and find out what he knows.
Part 1 of 5 in Sequence 6: A Run on the Bank
Read the letter on the train, then head for the exchange. A paperboy shouts about the bus feud. Slip past the well-paid guards, find Dredge asking people about the vault next door, and grab him from behind. Walk him out of the building, keeping police clear of your detection ring.
Evie and Jacob trade barbs: she asks him not to wreck medicine or transport this time, and he reminds her she let Lucy Thorne escape. That exchange sets up her hunt in A Thorne in the Side.
Dredge is Abberline in disguise, working undercover. He says a robbery of the Bank of England is coming adding that every quarter a different branch is robbed by thieves armed by Cockham Merchants. That lead becomes A Spot of Tea.
The exchange is full of guards Jacob jokes are the best money can buy. Avoid killing the police who patrol nearby, and walk Dredge out slowly rather than running, so the detection ring around you stays small.
Abberline objects to being called Freddy and insists on his rank, but Jacob talks him into sharing details by imagining headlines about thieves caught in the vault. Abberline leaves warning Jacob that he is keeping an eye on him.
A Thorne in the Side
A Thorne in the Side sends Evie into the Tower of London, where Lucy Thorne and Templars disguised as Royal Guards are hunting for the Queen's casket that her stolen key opens. You can rally loyal guards, free a jailed constable and walk in as a fake prisoner to get close to Thorne.
Image: UbisoftA Bad Penny
A Bad Penny ends Sequence 6 inside the Bank of England. Jacob joins a guided tour, interrogates the guard captain and bank manager, and reaches Philip Twopenny in the vault before his men can finish the robbery.
Image: UbisoftOverdose
Overdose is the assassination of Dr John Elliotson inside Lambeth Asylum. As Jacob you explore the asylum, help a trapped nurse and stop a brutal electroshock session, then reach Elliotson's lecture theatre by hiding under the sheet of a cadaver.
A Spot of Tea
A Spot of Tea is a tailing mission: Abberline needs to know which shipment carries the Cockham Merchants' weapons, so Jacob searches carts at the Thames docks, marks the right one and follows it through foggy streets to the man behind the robbery plan.