Image: Bend Studio / PlayStationNo screenshot of There's Nothing You Can Do yet. This one shows Deacon St. John (Bend Studio / PlayStation).
The secret ending. After the credits, O'Brian gets in touch and asks to meet you in person at a NERO landing zone by the Pioneer Cemetery. You ride out to hear what he has to say.
Part 13 of 13 in Finding NERO
O'Brian warns Deacon again that the Freaker virus is changing. Then he takes off his helmet and shows that he has turned into a thinking Freaker himself. He admits NERO knew about the virus's effects from the start and says the change is coming for everyone. He leaves on a NERO helicopter while Deacon stands there stunned.
1. Ride to the NERO landing zone.
Deacon St. JohnDeacon St. John is the player character: a former soldier and Mongrels MC enforcer who now works as a drifter and bounty hunter in post-outbreak Oregon. You play as him from the opening hunt for Leon. He still grieves his wife Sarah, whom he believes died early in the outbreak.
Image: Bend Studio / PlayStationMaking Contact
You have spotted a NERO landing zone and want answers. You sneak in, follow the agent O'Brian away from his team and confront him about the night Sarah left on his helicopter.
Image: Bend Studio / PlayStationThey're Not Sleeping
A NERO helicopter has landed in the Cascade region. You sneak into the landing zone, tail a NERO researcher into a cave and listen in on what they are doing, then get back to your bike.
Image: Bend Studio / PlayStationMoments of Lucidity
O'Brian has another job for you near Lost Lake. You find a NERO field team, put a GPS tracker on their helicopter and spy on the researcher.
Image: Bend Studio / PlayStationOn Herod's Birthday
O'Brian wants more NERO data, so Deacon tracks a NERO field research team in the Lost Lake region. You tag their helicopter with a GPS tracker and watch the researcher at work.