The Remote Bomb is a crafted explosive made from a car airbag that you detonate by hand. The recipe unlocks after We Couldn't Take The Risk. It is the bomb for planned ambushes and for blowing up weak structures.
We Couldn't Take The RiskYou and Sarah have reached the Cloverdale facility, and it is not safe yet. Shut down the electric fences, burn the Crier nests on the grounds and get back to your bike.
Someone That I Used To KnowSomeone That I Used To Know is the storyline about Rikki Patil, the mechanic at Iron Mike's camp. She and Deacon go back a long way, but she does not trust him anymore, and he works to earn that trust back.Set it in a Horde's path and trigger it when the crowd is thickest. It also breaks some structures marked with orange paint or cables.
Detonating on the run is awkward, so set up first and fight from a safe spot. An Attractor next to the bomb pulls Freakers right onto it.
Crossbow
The Crossbow is an Average-condition special weapon for silent kills. It reloads slowly, but bolts make no noise. It gets more useful as you unlock more bolt recipes.
Drifter Crossbow
The Drifter Crossbow is the Military Spec upgrade to the standard crossbow. It is still silent, and it fires every bolt type: standard, Residue, Incendiary, Poison and Explosive. It is the best special weapon for stealth.
IPCA Stun Gun
The IPCA Stun Gun is a taser on the Survival Wheel. You earn it by collecting all 18 pieces of IPCA Tech. It stuns Freakers and sometimes sets them on fire, but both prongs have to hit.
Proximity Bomb
The Proximity Bomb is a crafted trap that goes off when enemies get close. Its recipe sits in the Berley Lake Ambush Camp bunker. Place them in a Horde's path or at a door you expect enemies to use.