98 weapons in Far Cry 6.
Poison Grenade
The Poison Grenade releases a cloud that can turn soldiers against each other. Throw it into a group, step back and let them fight it out.
PPSh-41
The PPSh-41 is a Soviet submachine gun with a huge 71-round drum, new to the series in Far Cry 6. Its unique The Heroic End honors the heroes of Yara's 1967 revolution.
Proximity Explosive
The Proximity Explosive sticks to a surface and blows up when an enemy comes close. Use it to trap roads, doorways and patrol paths so the FND walk into their own ambush.
Image: UbisoftPyrotechno
Pyrotechno is a Resolver launcher that fires a volley of explosive fireworks. Aimed, it dumps all nine rockets at once, enough to bring down tanks and helicopters.
RAT4
The RAT4 is a single-shot rocket launcher for knocking out vehicles and groups. Its unique version, Into Orbit, comes from the Liquid Courage treasure hunt.
Recurve Bow
The Recurve Bow is a silent draw-and-release bow for stealth kills. Its unique La Vanguardia is an insurgency reward, and it also appears in Vaas: Insanity and Pagan: Control.
RMS-18
The RMS-18 is a rank 4 shotgun with a 12-shell magazine, so you can keep firing longer than with most shotguns. You can buy it or loot it from FND chests.
RPD
The RPD is the FND's standard light machine gun, with a decent fire rate but few mod slots. Its Libertad Custom and Hammer Of The Gods versions fix that weakness.
Image: UbisoftRPG-7
The RPG-7 is a rocket launcher for vehicles and groups at range. FND Rocketeers carry it, and its unique La Guaracha is built from old clarinet parts.
SA-50
The SA-50 returns as the M6 Lynx, a semi-automatic .50-class sniper rifle you only get as a named variant. Its stopping power is close to the MBP .50, with faster follow-up shots.
SBS
The SBS is a two-shell double-barrel shotgun that hits hard up close. Its unique The True Loyalist comes from a treasure hunt, and it also appears in Vaas: Insanity.
Skorpion
The Skorpion is one of the first auto-pistols you unlock, but its low damage and small magazine leave it behind fast. It is the main gun of FND Pistoleros.
SKS
The SKS is a Russian semi-automatic rifle with high damage per shot and a 10-round magazine. Its unique Noblesse Oblige sits on display at the Museum of the False Revolution.
SMG-11
The SMG-11 is a fully automatic auto-pistol that clips to your belt. FND Rocketeers switch to it up close, and it also appears in Vaas: Insanity.
Smoke Grenade
The Smoke Grenade throws up a cloud that blocks enemy sightlines. Use it to cross roads, bridges and open ground where there is nothing to hide behind.
SPAS-12
The SPAS-12 is a shotgun you earn from the Passing the Torch treasure hunt. It also appears in the Lost Between Worlds DLC, which adds a Blue Fractured version.
SSGP-58
The SSGP-58 is a late-unlock assault rifle that many players rate the best gun in the game. It pairs a 40-round magazine with high accuracy and works at almost any range.
Image: UbisoftSupremo
Supremos are Juan Cortez's backpack super-weapons, each with an ultimate ability that recharges over time. Picking the right one shapes how you play, from healing to EMP blasts.
SVD
The SVD is a semi-automatic sniper rifle that lets you fire again quickly through Yara's jungle. Its unique The Transubstantiator is lying near the True Yaran Academy in Noventarmas.
Throwing Knife
The Throwing Knife is a silent throwable that kills most soldiers in one direct hit. It is a quiet way to drop a guard without firing a shot.
Tostador
The Tostador is a homemade Resolver flamethrower you get during the story operation Du or Die. It sets soldiers and the ground around them on fire, which breaks up groups fast.
Image: UbisoftTriador
The Triador is a Stealth Supremo that reveals every enemy in a wide radius with its Truesight ability. Paired with La Varita, it lets you shoot through walls and vehicles.
Vector .45 ACP
The Vector .45 ACP is an easy-handling submachine gun with low damage per round and a fast trigger. Its unique version is the Yarapunk Side Piece.
Volta
The Volta is a Stealth Supremo that releases an EMP wave, knocking enemies down and forcing drivers out of their vehicles. It is the easy way to steal a tank.