Bandits are the island's common criminals, attacking villagers, Mongols, ronin and Jin alike. They are a secondary enemy in Izuhara during Act 1, poorly armed and predictable, but reckless enough to hurt you.
They are untrained and attack one simple way, but they are aggressive. Even so, they hit about as hard as low-tier Mongols. Bandit archers carry half bows and shout before they shoot.
Use Stone Stance on swordsmen and Wind Stance on bamboo-spear users, whose thrusts are unblockable but easy to dodge. Water Stance handles the shieldmen in Masako's missions. Archers fall fast once you close in.
Bandits sometimes ambush Mongol groups. Let them fight, then finish the survivors from both sides for a minor Legend boost.
Eagle Tribe
The Eagle Tribe is the Mongol force that has taken Iki Island, led by the shaman Ankhsar Khatun, called the Eagle. They are the main enemy of the Iki Island expansion, and their purple-uniformed troops bring units you never see on Tsushima.
Mongol Archers
Mongol Archers are the bowmen at the back of every Mongol group. They are fragile up close but chip away at you from off-screen, so kill them early or close the distance fast.
Mongol Eagle Bearers
Mongol Eagle Bearers are archers or swordsmen paired with a trained eagle that circles overhead and spots you. They fight like normal soldiers, but the bird makes sneaking up on their group much harder.
Mongol Sappers
Mongol Sappers are bomb throwers who hang back and lob explosives into the fight. They are rare and fragile, so taking them out first stops the flashes and fire that make a group fight messy.