Castle Kaneda is the Izuhara castle where Khotun Khan holds Lord Shimura prisoner after the Battle of Komoda Beach. You storm it with your allies in Shadow of the Samurai to free your uncle and end Act 1.
After the defeat at Komoda Beach, the Khan keeps Lord Shimura locked in the castle. Jin gathers allies across Izuhara and returns with them in Shadow of the Samurai to break in and free him. The Battle of Castle Kaneda takes the castle back from the Mongols.
Do not try to scout it early. The game treats it as a story-only area, and any approach outside the tale ends in instant death from arrows. Finish the earlier tales and the grapple hook will be ready for the assault.
PrologueThe Prologue is the opening tale of Ghost of Tsushima, set during the Mongol landing at Komoda Beach in 1274. It teaches stealth, sword combat and horse riding, introduces Yuna, and sends you on your first attempt to save Lord Shimura.
Shadow of the SamuraiShadow of the Samurai is the final tale of Act 1: the assault on Castle Kaneda to rescue Lord Shimura. You climb in as the Ghost, open the gates for your allies and fight up to the keep, including a duel along the way.
A New HorizonA New Horizon is the bridge between Act 1 and Act 2, where Jin and Lord Shimura ride out from Castle Kaneda and plan the push into Toyotama. It hands you three goals for Act 2 and opens the northern region.Toyotama
Toyotama is the central region of Tsushima, between Izuhara and Kamiagata. Act 2 plays out here: you rally allies, liberate Yarikawa and march on Castle Shimura, while side tales for Norio, Yuna and Yuriko open up.
Komatsu Forge
Komatsu Forge is a smithing town on the Komatsu and Tsutsu border where Taka builds Jin's grapple hook. You defend it in Hammer and Forge, which also frees it from the Mongols.
Hot Springs
Hot Springs are resting spots where Jin bathes to permanently raise his maximum health. There are 18 on Tsushima and 2 more on Iki Island, and soaking in all 18 Tsushima springs unlocks the Fundoshi.
Kushi Temple
Kushi Temple, also known as Kushidera, is an old pagoda that has stood in Toyotama for centuries. It is a key stop in Norio's storyline. Its monks later fight at the siege of Castle Shimura.