The Wrongs are Kobolds corrupted by vampires. They are larger, stronger and feral. Their poison works even on Coen in vampire form, so keep your distance and do not trade blows.
Like Murohni, the Wrongs are feral beasts that kill anything they find.
Their poison means long exchanges add up fast. Sidestep the spit, watch for Shadowstep closing the gap, and hit hard in short bursts. Fight them in open ground rather than in tight tunnels.
Image: Rebel Wolves / Bandai NamcoAncient Undead
Ancient undead are old warriors who still guard the sealed tombs and ruins of Vale Sangora. Expect them whenever you go grave robbing underground, and fight them patiently.
Image: Rebel Wolves / Bandai NamcoGargoyle
Gargoyles are flying mechanical creatures brought to life by magic. They swoop in with bladed arms, so they punish you for standing still.
Image: Rebel Wolves / Bandai NamcoKobolds
Kobolds are cannibal creatures that live in burrows, mines and caves. They can speak human language. They are cowards alone but dangerous in a pack, so never fight them in a narrow spot.
Likho
Likho are hostile spirits of dead vampires from Anachora. They appear where blood magic has been used. They float, teleport and drain life, so close the gap fast and do not let them pick at you.