24 enemies in The Blood of Dawnwalker.
Image: Rebel Wolves / Bandai NamcoAmbrus
Ambrus is the youngest of Brencis's three Boyars and the court boss most guides tell you to fight first. He is a sword duellist, and a little prep before the duel makes him far easier.
Image: Rebel Wolves / Bandai NamcoAncient Undead
Ancient undead are old warriors who still guard the sealed tombs and ruins of Vale Sangora. Expect them whenever you go grave robbing underground, and fight them patiently.
Image: Rebel Wolves / Bandai NamcoBakir
Bakir, the Boyar called the Mad Khan, is one of Brencis's three court bosses. You face him at the end of The Lunar Game, and drinking his blood after the fight gives Coen a strong night power.
Bandits
Bandits are armed outlaws who hold camps and attack travellers on the roads. They are a good early source of loot and Swordmastery manuals, and a fair test of your blocking.
Image: Rebel Wolves / Bandai NamcoBears
Bears are the biggest animals in the wilds of Vale Sangora. They hit hard, but at night they are also a solid meal for Coen's blood hunger.
Image: Rebel Wolves / Bandai NamcoBlood Guards
Blood Guards are the most loyal and feared human servants of the vrakhiri, bound to Xanthe by blood oaths. They hit hard with two weapons, and you have to beat them before you can reach her.
Image: Rebel Wolves / Bandai NamcoBoars
Boars roam Vale Sangora and charge at Coen. They are a common nuisance on the road, and Update 1.1 made the high-level ones less of a sponge.
Image: Rebel Wolves / Bandai NamcoBrencis
Brencis, the vampire Knyaz of Vale Sangora, is the final challenge of the story. You can only face him properly once his three Boyars are dealt with, so plan your court quests around him.
Image: Rebel Wolves / Bandai NamcoGargoyle
Gargoyles are flying mechanical creatures brought to life by magic. They swoop in with bladed arms, so they punish you for standing still.
Image: Rebel Wolves / Bandai NamcoKobolds
Kobolds are cannibal creatures that live in burrows, mines and caves. They can speak human language. They are cowards alone but dangerous in a pack, so never fight them in a narrow spot.
Likho
Likho are hostile spirits of dead vampires from Anachora. They appear where blood magic has been used. They float, teleport and drain life, so close the gap fast and do not let them pick at you.
Murohni
Murohni are failed vampires: mindless, feral beasts with the same powers as a normal vampire. They are among the deadliest things you meet in the wild, and their lairs are worth clearing with care.
Image: Rebel Wolves / Bandai NamcoPsoglav
A Psoglav is a canine twisted by a vampire tooth stuck in its body. It looks like a starved wolf or giant rat. It hunts like a wolf but Shadowsteps like a vampire, so it closes distance faster than you expect.
Saint Mihai
Saint Mihai is a Dawnwalker who attacks Coen when he is freed from his tomb. He is a fast, pure sword duel, and beating him starts the quest to reforge one of the best swords in the game.
Image: Rebel Wolves / Bandai NamcoSoldiers and Guards
Brencis's soldiers and city guards patrol Vale Sangora and man its checkpoints. They are the human enemies you fight most often, and they carry useful sword manuals.
Image: Rebel Wolves / Bandai NamcoTatzelwurm
The tatzelwurm is a poisonous swamp beast from folklore that burrows and spits. Hunt one for its gland, a legendary ingredient, but respect its unblockable attacks.
The Forgotten Guardian
The Forgotten Guardian is an armoured skeleton mini-boss guarding the exit of an underground ruin in the side quest Deep Down. It defends well, so go in with your best gear and a patient plan.
The Matriarch
The Matriarch of the Bakr clan can become an enemy. She leads the Uriash village, and you only end up fighting her if your visit turns hostile, so it is a fight you can avoid.
The Wrongs
The Wrongs are Kobolds corrupted by vampires. They are larger, stronger and feral. Their poison works even on Coen in vampire form, so keep your distance and do not trade blows.
Uriash
The Uriash are a people of giant goat-like beings who lived in the valley before humans. Some now serve Brencis as foot soldiers. Others hide in their mountain village and can become friends or enemies.
Image: Rebel Wolves / Bandai NamcoVrakhiri
Vrakhiri are the vampires that rule Vale Sangora. They are immortal blood drinkers with claws and rows of needle teeth. Their blood is also how Coen learns his strongest night powers.
Image: Rebel Wolves / Bandai NamcoWolves
Wolves roam the wilds of Vale Sangora and attack in packs. They are the most common animal fight early on, and at night they double as food for Coen.
Wraiths
Wraiths are spirits that fight Coen. The most dangerous ones appear in the final fight with Brencis, where red wraiths flank you while he holds the centre.
Image: Rebel Wolves / Bandai NamcoXanthe, the Dark Mistress
Xanthe is fought in Svartrau Cathedral at night. Her health bar names her the Dark Mistress. A blood mage Boyar, she is often called the hardest of the court fights, so go in at level 25 or higher.