Stalk the Stalker is the first Train Hideout memory: Agnes MacBean has a nervous young man following her on her delivery rounds, and Evie shadows them both through Southwark. It turns out the stalker is the least of Agnes's problems, as Blighters are lining up to kill her.
Part 1 of 5 in Train Hideout Stories
Evie tells Agnes to do her rounds as normal while she watches. Tail the young man as he bumbles after Agnes, bumping into passers-by and drawing stares. When he tells two workers that Agnes belongs to a gang that lives on a train, they recognise the people who beat Kaylock and signal snipers on the roofs. Climb up and kill the snipers before they can shoot. A merchant then warns Agnes of an ambush at the station, so race ahead and defeat the Blighters waiting there, then wait at the train for Agnes and her follower.
Talk to Agnes, follow her and the stalker through Southwark, eliminate the rooftop snipers, clear the ambush at the station and meet Agnes at the train.
Agnes drags him aboard and he gives his name as Nigel Bumble. He only wanted to join their gang. Agnes is annoyed he knows who they are, but Evie lets him stay, and Agnes puts him to work cleaning the train.
Full sync asks you to air assassinate every sniper. As soon as the workers signal the roofs, climb up and get above each sniper before dropping onto him, rather than shooting or fighting them on level ground.
Agnes calls her follower a nervous laddie up to no good, and two separate friends warn her that a gang is after her, which she waves away. Nigel draws comments from almost everyone he passes, including a child who asks her mother what that man is doing.
Hullo Mr. Gatling
Hullo Mr. Gatling is the third Train Hideout memory: to make up for his arrest, Nigel has stolen a Gatling gun from a rival gang and is waiting with it at Whitechapel Station. The gang wants it back, and Jacob ends up firing it from the moving train.
Nigel in for the Chop
Nigel in for the Chop is the second Train Hideout memory: Nigel Bumble has been locked in a police carriage in the Strand after a brawl in which his gang killed a Templar. As Evie, you make the evidence against him disappear before the Chief Inspector arrives.
Off the Rails
Off the Rails is the sixth Last Maharaja memory: you arrive at Southwark station for a briefing just as the British India Company's men drive off with the train hideout. You commandeer Duleep Singh's carriage, catch the train and fight the hijackers on its roof.
Gang War: Whitechapel
Gang War: Whitechapel is the showdown for the borough: with Henry's new kukris, you lead the Rooks against Rexford Kaylock's Blighters at the Whitechapel train station, then chase Kaylock along the roof of his moving train. Winning gives the twins their Train Hideout.