Screenshot coming soon.
Chasing Leon is the storyline about Leon, a drug thief and murderer with a price on his head. Ada Tucker at the Hot Springs camp wants him found, and Deacon has his own reasons to catch up with him.
It is the first storyline in the game. Leon and Alvarez stole drugs from Ada Tucker's Hot Springs camp, and Deacon and Boozer chase the bounty through the Cascade wilderness. Leon shoots out your bike's fuel pump early on, which sends you to Crazy Willie's.
Leon beat Alvarez with a crowbar and left her dying. Deacon and Boozer corner him in the Pioneer Cemetery, where he gives up a map to his stash. Deacon shoots him rather than leave him to the Freakers, and Boozer takes his bloody cap as proof. Later you choose whether the drugs go to Tucker or Copeland, then go back to burn Alvarez's body.
BoozerBoozer is Deacon's best friend and riding partner, and a former Sergeant-at-Arms of the Mongrels MC. He rides with you from the first mission as the two hunt bounties in the Cascades. What happens to him in the opening hours drives much of the first half of the story.A Good Soldier
A Good Soldier is the storyline where Deacon signs on with the Deschutes County Militia so he can find out what is going on in the south. It covers his time as a Militia recruit under Captain Kouri and Colonel Garret at Wizard Island.
Ambush Camp Hunter
Ambush Camp Hunter is the open-world storyline for clearing the Marauder ambush camps set up along Oregon's main roads. The camps supply the snipers, tripwires and clothesline traps that hit you on the ride, so each one you burn out makes that route safer.
An Officer And A Gentleman
An Officer And A Gentleman follows Deacon's dealings with Captain Derrick Kouri of the Militia. It starts when Deacon spots his old Mongrels ring on Kouri and wants to know how he got it, and it runs through Deacon's whole stint with the Militia.
Blow It Up Good
Blow It Up Good is James Weaver's storyline. Weaver is the Militia's explosives expert at Wizard Island, and Deacon helps him build better ways to burn down Freakers, including the Napalm Molotov.