Image: Bend Studio / PlayStationNo screenshot of He's My Brother yet. This one shows Boozer (Bend Studio / PlayStation).
He's My Brother is the storyline about Deacon and Boozer, his best friend and fellow Mongrel. It covers Deacon's effort to keep Boozer alive after he is badly hurt early in the game, and the long road back to riding together.
Boozer's burned arm keeps getting worse and he ends up losing it. The arc follows him from that low point at the safehouse to getting back on a bike with Deacon.
You Got a Death WishYour bike needs a new fuel pump, so you and Boozer stop at Crazy Willie's truck stop in Cascade. You look for a way into the garage while Boozer waits outside, then go looking for him.
Bugged The Hell OutBugged The Hell Out is an early story mission. Boozer's arm is badly burned, so Deacon heads to a NERO checkpoint to search its mobile medical unit for sterile bandages.
Sounded Like EnginesBoozer heard gunfire on O'Leary Mountain. Deacon climbs the radio tower west of the mountain to look at the safehouse and see what is going on.
Clear Out Those NestsYour first Infestation Zone. You burn out the Freaker nests in the logging camp at the foot of O'Leary Mountain so fewer Freakers roam up near the safehouse where Boozer is recovering.
It's a Rifle, Not a GunCopeland takes you hunting near his camp in Cascade. He shows you how to track a deer, lends you his rifle for the shot, and teaches you to follow the wounded animal and gut it.
We're Getting Low on MeatBoozer is laid up at the safehouse and needs food. You head out to hunt, harvest the meat and bring it back to him.
Give Me a Couple DaysBoozer's burned arm is getting worse at the O'Leary Mountain safehouse. Sarah once taught Deacon to make a burn salve from wild lavender, so you go out and pick some.
No One Saw It ComingThe mission that closes out the opening act. Deacon rests up at the safehouse with Boozer, then the two of them leave O'Leary Mountain and ride south toward Lost Lake.
No Place Else To GoDeacon brings a sick Boozer into the Lost Lake Encampment. You walk with Rikki and then ride Boozer back to camp so Addy can treat him in the infirmary.
Not Gonna Kill AnyoneBoozer needs antibiotics, so Deacon sneaks into Iron Mike's Lost Lake Encampment to steal them from the infirmary. Boozer made him promise not to kill anyone while he's in there.
We've All Done ThingsYou have brought a badly hurt Boozer to Iron Mike's Lost Lake camp. Rikki walks you in, and then you talk to Iron Mike about letting Boozer stay and get treatment.
Now You See ItDeacon visits Boozer in the Lost Lake infirmary to check on his recovery. Afterwards Skizzo walks with him to the Lost Lake Lodge and they talk about Boozer's options.
Playing All NightBoozer will die without more antibiotics, so Deacon rides into Ripper territory to grab them from a crash site. You find the drugs, fight your way out and ride back to Lost Lake.
With Other Men's BloodYou have the antibiotics from Sherman's Camp, and Boozer is getting worse. Ride with Rikki back to the Lost Lake encampment and get the drugs to the infirmary.
I Could Use A HandCheck on Boozer in the infirmary at the Lost Lake encampment. It is a short visit after Addy treated his arm.
Riding The Open RoadDeacon heads back up to O'Leary Mountain to fetch Boozer's bike. He could not leave it to rust at the old safehouse while Boozer recovers at Lost Lake.
BoozerBoozer is Deacon's best friend and riding partner, and a former Sergeant-at-Arms of the Mongrels MC. He rides with you from the first mission as the two hunt bounties in the Cascades. What happens to him in the opening hours drives much of the first half of the story.
Mark CopelandMark Copeland, called Cope, runs Copeland's Camp on the shore of Peaceful Lake and hosts the Radio Free Oregon broadcast. You meet him early, right after his people strip your bike for parts. His camp is the first one you build trust with.
Image: Bend Studio / PlayStationIt's All We've Got
It's All We've Got is the storyline about Addy, the only doctor around and the medic at Iron Mike's camp. Deacon helps her where he can, starting when he brings the injured Boozer to her at Lost Lake.
Keep Your Friends Close
Keep Your Friends Close is the storyline about Skizzo, the former Mongrel prospect who now lives at Iron Mike's camp. Deacon does not trust him and decides to keep an eye on him, which turns out to be the right call.
Image: Bend Studio / PlayStationRipped Apart
Ripped Apart is the storyline about the Rippers, the Rest In Peace cult that cuts and brands itself to be like the Freakers. Deacon digs into the cult and its leader, Carlos, after they start causing trouble for him and the camps.
Image: Bend Studio / PlayStationSomeone That I Used To Know
Someone That I Used To Know is the storyline about Rikki Patil, the mechanic at Iron Mike's camp. She and Deacon go back a long way, but she does not trust him anymore, and he works to earn that trust back.