Colonel Garret calls Wizard Island together for another speech. You stand with the camp and listen to what he has to say.
Part 3 of 14 in Law And Disorder
The speech follows the death of Doc Jiminez. Deacon notices that the Colonel seems to be coming apart, and his behavior is strange even for him.
1. Listen to Colonel Garret's speech.
You Can't Be Replaced
You drop in on Doc Jiminez at the Wizard Island infirmary again. It is a short visit on the island to see how he and Wade Taylor are doing.
Image: Bend Studio / PlayStationI Don't Wanna Hang
Taylor, a young Militia soldier, has run from Wizard Island, and you ride out to bring him back. The trail leads to a ski lodge held by marauders.
Image: Bend Studio / PlayStationA War We Can Win
A War We Can Win is the story mission where Deacon arrives at Wizard Island, the Deschutes County Militia's fortress in Crater Lake. Colonel Garret walks you through the base and explains what his Militia is fighting for.
Image: Bend Studio / PlayStationEvil Surrounds Us
Colonel Garret is giving another speech at Wizard Island in Crater Lake. Head to the gathering spot and listen to what he has to say to his soldiers.