Image: Bend Studio / PlayStationNo screenshot of Without Being Seen yet. This one shows Boozer (Bend Studio / PlayStation).
You and Boozer are getting ready to hit the Ripper compound. Drive out, pick up the explosives and bring them back to your cabin at Lost Lake.
Part 7 of 12 in Keep Them Safe
Deacon and Boozer quietly decide the explosives have a better use. Instead of sealing the cave, they will turn them on the Rippers.
1. Drive to the marked spot. 2. Bring the explosives back to your cabin.
BoozerBoozer is Deacon's best friend and riding partner, and a former Sergeant-at-Arms of the Mongrels MC. He rides with you from the first mission as the two hunt bounties in the Cascades. What happens to him in the opening hours drives much of the first half of the story.
Deacon St. JohnDeacon St. John is the player character: a former soldier and Mongrels MC enforcer who now works as a drifter and bounty hunter in post-outbreak Oregon. You play as him from the opening hunt for Leon. He still grieves his wife Sarah, whom he believes died early in the outbreak.
Image: Bend Studio / PlayStationTrying To Help The Camp
Skizzo wants to meet at Lost Lake. He says he knows where to get det cord, which you need to use the explosives to seal off the Freaker caves near the camp.
Image: Bend Studio / PlayStationNow That's An Idea
Deacon checks in with Addy at the Lost Lake infirmary, then meets Boozer at his cabin. The two ride out together toward the dam, fighting Rippers on the way.
Image: Bend Studio / PlayStationThey Will Never Stop
The Rippers have hit the Lost Lake encampment. You fight your way through the camp, free the hostages they are holding and push on to the infirmary.
Image: Bend Studio / PlayStationThe Only One He's Got
Addison Walker asks you to come by the infirmary at the Lost Lake encampment. She wants to talk about how Boozer is doing now that the worst is behind him.