Cascade is the northern starting region, in the Farewell wilderness around Copeland's Camp at Peaceful Lake. It is where you learn the game, and it still has 8 Hordes and 4 NERO research sites to come back for.
Copeland's Camp on Peaceful Lake is the local encampment and builds your first new bike. The Little Bear checkpoint is the first one you open. The Cascade Radio Tower camp is the first ambush camp you see.
Most Cascade Hordes only become Horde Killer targets after you move on to Lost Lake. Plan a return trip with better weapons and a full set of explosives. Fast travel only works along routes with no live infestation, so burning the nests here opens the map up.
The Belknap Tunnel links Cascade to Belknap, and a small Horde near Little Bear Lake often blocks that route at night.
He Can't Be FarThe opening mission. You and Boozer chase Leon through the Cascade wilderness after he stole drugs from the Hot Springs camp and left his partner Alvarez for the Freakers.
He Never Came BackA hostage rescue job for Copeland. One of his people went missing, and you start at the last known location, follow the tracks and break him out of the camp holding him.
You Got a Death WishYour bike needs a new fuel pump, so you and Boozer stop at Crazy Willie's truck stop in Cascade. You look for a way into the garage while Boozer waits outside, then go looking for him.
Drifters on the MountainWith your bike gone from O'Leary Mountain, you set out on foot to get it back. The trail leads through a marauder camp near the safehouse and ends at Copeland's Camp.
They're Not SleepingA NERO helicopter has landed in the Cascade region. You sneak into the landing zone, tail a NERO researcher into a cave and listen in on what they are doing, then get back to your bike.
We'll Make It QuickYou and Boozer track Leon past the Buck Meadow Bridge in Cascade after he double-crossed you. Along the way you get hurt and the game walks you through crafting and using a bandage.
Here's A Little ChaosAn Anarchist camp clearing job for Copeland. A group of Anarchists has dug in nearby, and you find their camp and wipe it out.
Nose Down, They Feed YaA hostage rescue for Copeland's camp. Manny, the camp's mechanic, has gone missing. You follow his tracks, free him, survive a nasty fight and see him back to his bike.
Sounded Like EnginesBoozer heard gunfire on O'Leary Mountain. Deacon climbs the radio tower west of the mountain to look at the safehouse and see what is going on.
Drugged Outta His MindYour first bounty job for Copeland. A drugged-up drifter killed three men at Copeland's Camp and rode off, and Copeland wants him brought back alive.
Hard To MissA bounty job for Copeland. Ned Walker, a drifter who went from begging to stealing to murder, is now a target, and Copeland wants him dead.
Clear Out Those NestsYour first Infestation Zone. You burn out the Freaker nests in the logging camp at the foot of O'Leary Mountain so fewer Freakers roam up near the safehouse where Boozer is recovering.
Hear About A Ripper Camp?A Ripper camp clearing job for Copeland. You find the camp, kill the Rippers and then fight off the reinforcements that come after.
It's a Rifle, Not a GunCopeland takes you hunting near his camp in Cascade. He shows you how to track a deer, lends you his rifle for the shot, and teaches you to follow the wounded animal and gut it.
Making ContactYou have spotted a NERO landing zone and want answers. You sneak in, follow the agent O'Brian away from his team and confront him about the night Sarah left on his helicopter.
Deliver to CopelandYou have Leon's drugs in hand, and now they need to go to Copeland. Ride them over to Copeland's Camp in Cascade and hand them in.
It Couldn't Be That EasyRikki wants the hydro dam working again so Iron Mike's camp can have power. You walk the dam with her and check the turbine to see what needs fixing.
We're Getting Low on MeatBoozer is laid up at the safehouse and needs food. You head out to hunt, harvest the meat and bring it back to him.
Give Me a Couple DaysBoozer's burned arm is getting worse at the O'Leary Mountain safehouse. Sarah once taught Deacon to make a burn salve from wild lavender, so you go out and pick some.
They Don't Like VisitorsRikki Patil takes you to the hydro dam to get it working for Lost Lake. Freakers have nested in the junction box room, so you burn the nests out before heading back to the bikes with her.
No One Saw It ComingThe mission that closes out the opening act. Deacon rests up at the safehouse with Boozer, then the two of them leave O'Leary Mountain and ride south toward Lost Lake.
Copeland's Camp Has Been AttackedWord comes in that Copeland's Camp in Cascade has been hit. You ride back to the camp to see how bad it is and help them out.
Riding The Open RoadDeacon heads back up to O'Leary Mountain to fetch Boozer's bike. He could not leave it to rust at the old safehouse while Boozer recovers at Lost Lake.
That's When I KnewRikki Patil needs one more hand to wrap up the repairs at the hydro dam. Rippers show up while you are there, so you fight them off with her and then get back to the bikes.
Horde AssaultHorde Assault is a survival arcade mode added in Days Gone Remastered. You drop into an open region with a sidearm and try to last as long as you can against hordes of up to 800 Freakers.
Belknap TunnelBelknap Tunnel is the road tunnel linking the Cascade and Belknap regions. Swarmers lurk inside, so ride through with a plan, and you pass through it during the story mission Bad Way To Go Out.
Copeland's CampCopeland's Camp is Mark Copeland's encampment on Peaceful Lake in the Cascade, and your first real base. Go here for bounties, ammo and the bike upgrades that open the map, starting with Nitrous I and Saddlebags I.
Copeland - "Hunting Season"A birthday card to Copeland from Christy, looking ahead to a hunting trip together. You find it on the top level of Copeland's Camp in the Cascade, on a table under the hanging flag.
Copeland - "The Right to Bear Arms"Mark Copeland's copy of the US Constitution, kept at his camp in the Cascade. It sits on the top level of Copeland's Camp, on a table beside the blue radio.
Manny - "Happy Birthday, Stud"A birthday card for Manny, the mechanic at Copeland's Camp in the Cascade. It is in his bike shop, on a small shelf beside a red and black box.
Manny - "Zen and the Art of Bike Repair"A motorcycle repair book that Manny keeps in his shop at Copeland's Camp in the Cascade. It sits on a shelf with a box and an open red toolbox.
Image: Bend Studio / PlayStationCrazy Willie's
Crazy Willie's is a motel, garage and gift shop just past the Belknap Tunnel. You first come here in You Got a Death Wish for a fuel pump. Later you burn its nests in the Crazy Willie's Infestation.
Teller Cabin
Teller Cabin is a pioneer homestead in the Cascade wilderness with a historical marker about the Teller family. It is a collectible stop with one of the darker stories in the marker set.
Image: Bend Studio / PlayStationBelknap
Belknap is the volcanic region south of the Cascade, home to Ada Tucker's Hot Springs camp and the town of Marion Forks. You come here early for Tucker's work and stay for its seven Hordes and three infestations.
Lost Lake
Lost Lake is the central region of the map, built around a resort lake that holds Iron Mike's Camp. It becomes your main base for the middle of the story and packs 6 Hordes, 3 infestations and Sherman's Camp.