The Old Sawmill NERO Checkpoint is a Lost Lake checkpoint with a NERO mobile medical unit to search. It pays Iron Mike's Camp, but the Old Sawmill Horde lives nearby, so plan the visit.
Cut or shoot the loudspeakers before you turn the power on, or they blare and draw Freakers. Then get the generator running with fuel, a new fuse or a reconnected cable, depending on the site.
With the power on, the NERO trailer opens. Inside are the NERO Injector, which raises Health, Stamina or Focus, and the Intel Recorder. A powered checkpoint becomes a fast travel point.
Iron Butte
Iron Butte is the Rippers' home territory in the east, locked until late in the story. Come here for its 11 R.I.P. Sermons, two Ripper ambush camps, the Rogue Tunnel checkpoint and the Cloverdale research facility.
Santiam Tunnel NERO Checkpoint
The Santiam Tunnel NERO Checkpoint is a Lost Lake checkpoint at the choked Santiam Tunnel, south of the Berley Lake Infestation. It pays Iron Mike's Camp and holds an injector.
Chemult Community College NERO Checkpoint
The Chemult Community College NERO Checkpoint is a Highway 97 checkpoint at the college's old refugee camp. It pays Diamond Lake and holds an injector, and the college also has an infestation and a 125-Swarmer Horde.
Horse Lake NERO Checkpoint
The Horse Lake NERO Checkpoint is a Cascade checkpoint tied to NERO's body trains. It pays Copeland's Camp and gives you a NERO Injector early in the game.