19 regions
Aguas Lindas is Madrugada's eastern province, right next to Esperanza. It has three FND bases and the checkpoint that guards the main road into the capital.
Balaceras is a province of Valle De Oro and home to Camp Máximas, the guerrilla camp of Máximas Matanzas. Expect to spend a lot of time here during the region's story.
Barrial is Valle De Oro's northern coastal province, east of Esperanza. It hosts the FND Special Forces Base and four anti-aircraft sites, so it is a tough area to fly over.
Conuco is one of El Este's three sub-regions and the home turf of La Moral, the student rebels. Its main town, Concepción, hides their headquarters and lives under a night curfew.
Costa del Mar is the province on Madrugada's western coast. It holds two Criptograma Chests and The Blue Hole Cave, which makes it a good stop for treasure hunters.
Cruz del Salvador is the province of Valle De Oro that holds Segunda, Yara's second-largest city. Santa María Airport and the ¡Danza! Cave treasure hunt are here too.
El Este is Yara's eastern region, a wild stretch of jungle and mountains. It is where you recruit the Legends of '67 and La Moral, and Admiral Benítez and Sean McKay hold it for the regime.
Esperanza is Yara's capital and largest city, and the heart of Castillo's regime. It is under martial law, most open streets are restricted areas, and the story only really sends you there near the end.
Isla del León is Antón Castillo's private island north of Esperanza, home to his villa. It is one of the most heavily defended places in Yara.
Isla Santuario is the small island in Yara's southwest where the game's opening chapter plays out. Comandante Rosario holds it for the FND, and Clara's Camp is your base here.
La Joya is El Este's industrial heart, where McKay Global runs the chemical plants and mines. Heavy PG-240 use has polluted much of it, and it is the main battleground for the Legends and La Moral.
Lozanía is a province of Madrugada and home to the FND 2nd Armored Division base. Expect tanks and armor on the roads until you deal with it.
Madrugada is Yara's western region: tobacco farms, coast and the Montero family's home. José Castillo's air force runs it, so expect heavy anti-aircraft cover when you try to fly here.
Noventarmas is a province of Valle De Oro. It holds Taíno Peak Relay Station, a target in Radio Libertad, and one of the region's Criptograma Chests.
Quito is the larger of Isla Santuario's two provinces and where Far Cry 6 starts in earnest. Clara's Camp, Fort Quito and the Viviro Nueve Plantation are all here.
Sierra Perdida, Spanish for Lost Mountain, is El Este's jungle province and home to the Legends of '67. Admiral Benítez also runs her El Este headquarters from Fontana Fort here.
Valle De Oro is Yara's central region and home to Máximas Matanzas, the rebel crew led by Bicho. María Marquessa and Édgar Reyes run it for the regime.
Vencejo is the smaller of Isla Santuario's two provinces and home to the Punto Norte Lighthouse. It is where you end the opening island in Libertad Rises before heading to the mainland.
The Zamok Archipiélago is a group of islands apart from mainland Yara and the home base of Libertad. Clara's command center and Juan's office are both here.
14 places match your filters.
Image: UbisoftArmonía
Armonía is a small fishing village in Quito on Isla Santuario. You visit it early in the story during Juan of a Kind, when Clara sends Dani to bring Juan Cortez back to Libertad.
Banapur
Banapur is the Kyrati village from Far Cry 4 that returns in the Pagan: Control DLC. In Far Cry 4 it was the Golden Path's home base and the first town Ajay Ghale visited.
Barriga
Barriga is a town in the Sierra Perdida province of El Este. Sierra Perdida is packed with FND targets, so you will likely pass through Barriga while clearing anti-aircraft sites and checkpoints nearby.
Concepción
Concepción is the biggest city in El Este and the hidden home of La Moral's headquarters. It is busy by day, but a strict curfew turns it into a restricted area at night.
Feroza
Feroza is a town in western Valle De Oro, close to the María Marquessa Productions FND base. It is a useful landmark when you head out to raid the regime's TV studio.
Maceo
Maceo is an abandoned Yaran town and the map for one of Lola Tafalla's Special Operations. After a mudslide derailed a train carrying PG-240, the army sealed the town off and you sneak in to steal the PG-240X.
Malagua
Malagua is a Yaran city under strict FND curfew and the setting of the free Danny Trejo crossover, Dani & Danny Vs Everybody. Ubisoft pulled the content from the game in December 2022.
Maldito
Maldito is a small town in Conuco, the central province of El Este. It sits close to Schaub Pass, so you will often drive through it on the way across the region.
Image: UbisoftMalecón Heights Plaza
Malecón Heights Plaza is a seafront district of Esperanza, Yara's capital. It runs along La Costanera Highway, the coastal road you use to cross the city.
New Eden
New Eden is Joseph Seed's community from Far Cry New Dawn, and it returns in the Joseph: Collapse DLC for Far Cry 6. Joseph built it after the nuclear Collapse at the edge of a Bliss zone.
Image: UbisoftPablo's Alley
Pablo's Alley is a district of Esperanza next to Hotel Paraíso, the building that houses Castillo's office. It is one of the city areas you move through around the regime's core.
Image: UbisoftSanta Leticia Square
Santa Leticia Square is a district in eastern Esperanza, close to La Divinidad Cathedral. You will pass through it when you work on the capital's east side.
Image: UbisoftSegunda
Segunda is Yara's second-largest city, in Cruz del Salvador in the middle of Valle De Oro. Several Máximas Matanzas missions with Bicho take place on its streets.
Verdera
Verdera is a town in Madrugada, the region José Castillo controls. Propaganda posters and guerrilla flyers fight over it, and a rooster for your collection hides at its edge.