Image: Sucker Punch Productions / PlayStationNo screenshot of Fit for the Khan yet. This one shows Kamiagata (Sucker Punch Productions / PlayStation).
Fit for the Khan is the Act 3 side tale that gets you the Mongol Commander's Armor. A blacksmith's apprentice at Jogaku Temple sends you to retake four Mongol-held spots in Kamiagata, each holding a piece of armor made for Khotun Khan.
Part 42 of 66 in Tales of Tsushima
General Dogshin's CampGeneral Dogshin's Camp is a major Mongol camp in Jogaku that you clear during the side tale Fit for the Khan. It only counts as freed once you beat General Dogshin in a duel, and it gives you a piece of the Mongol Commander's Armor.
Jogaku TempleJogaku Temple is a monk pagoda in Jogaku, the northernmost temple on Tsushima. You free it from the Mongols and use it as a base for the attack on Port Izumi.
KamiagataKamiagata is the snowy northern region of Tsushima and the setting for Act 3. It is thinly settled and harsh, and it is where you chase Khotun Khan to his final stronghold at Port Izumi.The apprentice's master was made to forge a set of armor for Khotun Khan. He hid some pieces around Kamiagata before the Mongols caught and killed him, and the Mongols hold the rest. Bring every piece back and the armor is yours.
Liberate the two encampments and fight their commanders, then free the hostages at the whaling village and the brewery. Once all four pieces are in hand, ride back to Jogaku Temple and talk to the apprentice for a short scene and the armor.
Water Stance works best against the warlords, as with other Mongol leaders. Save your Resolve while clearing the camps so you have it for the duels.
The wiki rates it the toughest armor in the game. It shares the slower Mongol detection perk with the Ghost Armor and the health and damage perks with the Samurai Clan Armor. In New Game+ you can upgrade it at an armorer.
Mongol Commander's ArmorThe Mongol Commander's Armor is a disguise set you earn from Fit for the Khan. Out of combat it makes Mongols much slower to spot you, and it adds health and damage reduction, which makes it the toughest set in the game.Message in Blood
Message in Blood is Yuna Tale 4 of 4, the Act 2 finale of her storyline. After Altan strikes back at Ichi's Inn, you ride to his camp near the Kushi border and duel him. It rewards the Charm of Swift Return and 2 Silk.
Image: Sucker Punch Productions / PlayStationFriends in Passing
Friends in Passing is Ishikawa Tale 8 of 9, an Act 3 side tale that starts at Jogaku Temple in Kamiagata. While hunting for Tomoe in eastern Jogaku you meet a trapper named Matsu and help her check her traps. It rewards the Charm of Fortune II and the Hidden Serpent half bow dye.
Image: Sucker Punch Productions / PlayStationA Gathering Storm
A Gathering Storm is a short Act 3 stealth tale where Jin scouts the Khan's stronghold at Port Izumi from Jogaku Lighthouse. Being seen fails it, so come in with poison and a quiet build.
Image: Sucker Punch Productions / PlayStationEternal Blue Sky
Eternal Blue Sky is the Act 3 tale where Jin and his allies attack Port Izumi under cover of the storm to take down Khotun Khan. It's the big final battle of the Mongol story, with a multi-phase boss fight against the Khan himself.