9 storylines
Ishikawa's Tales follow Sensei Ishikawa, a famous samurai archer, as he and Jin hunt his former student Tomoe, who is now training Mongol archers. Completing them earns the silver trophy The Unbending Archer and finally reveals the sensei's full name in the epilogue.
Jin's Journey is the main story of Ghost of Tsushima: a prologue followed by three acts of story tales. It tracks Jin Sakai's fight to free Tsushima from the Mongol invasion, and every tale in it is marked on the map with a gold icon.
Kenji's Tales are a short 3-part side storyline about Kenji, a sake seller and habitual swindler who keeps getting in over his head. Each part has Jin bailing him out of a scheme gone wrong, and they count toward the Helping Sword Hand trophy for finishing every Tale of Tsushima.
Masako's Tales are the side storyline of Lady Masako Adachi, the last living member of Clan Adachi, as she hunts the people who planned her family's slaughter. Finish every part to earn the silver trophy The Vengeful Warrior and to close out her personal arc across all three acts.
All 10 in orderMythic Tales are side quests built around old Tsushima legends, each one sending you after a lost technique, armour set or weapon. They hand out some of the best gear in the game, and none of them can be missed, so you can clear them during the story or after it.
Norio's Tales are the 9-part side storyline of Norio, a warrior monk of Cedar Temple who survived Mongol captivity. You help him protect monks in Akashima and Kushi, then retake Cedar Temple, and finishing it earns the silver trophy The Warrior Monk.
Tales of Iki is the story of the Iki Island expansion: nine main tales plus a set of side tales on Iki. Finishing every Iki story and side tale, along with the Iki Mythic Tales, earns the Friend to All Raiders trophy.
Tales of Tsushima are the side quests of Ghost of Tsushima, built around the people Jin meets in the story and out in the open world. They pay out Legend, charms and cloth, and finishing every one of them earns a gold trophy.
Yuna's Tales are a 4-part Act 2 side storyline set in Otsuna, where you and Yuna draw out a Mongol warlord named Altan by taking down his slaver allies. It digs into Yuna's childhood as a slave, and finishing it earns the silver trophy The Headstrong Thief.
77 missions match your filters.
Image: Sucker Punch Productions / PlayStationThis Threefold World
This Threefold World is Norio Tale 9 of 9, the Act 3 finale of his storyline, set at Cedar Temple and Guardian's Ridge in Sago. It is the only tale in the game with no combat at all, and it rewards the Charm of Vitality and the Chaos Headband.
Three Actions, Three Illusions
Three Actions, Three Illusions is Norio Tale 2 of 9, an Act 2 side tale in Akashima where you rescue the healer-monk Hochi from a Mongol camp. It starts at Akashima Village and rewards the Charm of Vitality and 2 Silk.
Troubled Waters
Troubled Waters is an Iki Island side tale in Gonoura, north of Zasho Bay. A raider crew has teamed up with the Mongols and is using hwacha against locals, and you go looking for a woman named Sugi who can help stop them.
Unfinished Business
Unfinished Business is the Act 1 tale where you go back to Azamo Bay to free the rest of its prisoners and drive out the Mongols. It is a full village liberation with a warlord at the end, and pays a Charm of Vitality.
Whispers in the Woods
Whispers in the Woods is an Act 1 night-time mystery in Yagata Forest, Kashine, which locals say is haunted by vengeful samurai spirits. You wait for dark and follow the lanterns to see who is really killing visitors. It pays a Charm of Dual Destruction I.