Unbreaking the Bank cleans up after Jacob's work in the Bank of England: counterfeiters stole the printing plates in the chaos, and Abberline asks Evie to burn their fake notes and sneak the plates back into the bank before trust in the pound collapses.
Part 5 of 6 in Sequence 7: All is Fair in Politics
Talk to Abberline away from the crowd. Find the counterfeiters and tail them; one climbs into a carriage and leads you to their hideout. Infiltrate it, burn the forged notes and take the printing plates. At the bank, remove the guard blocking the crowd so the public flood in, use the confusion to get inside, and return the plates.
After Twopenny's murder the papers are full of the story and nobody trusts the currency. Abberline fears inflation and riots; Evie mutters that Jacob has managed to shatter the entire economy.
With the plates back, the London papers start calling the theft a hoax and confidence in the bank returns. Evie tells Abberline it is Jacob who should be thanking her.
Tail the counterfeiters at a distance and listen in; their chatter about the riots confirms you have the right group. Burning the notes in the hideout and opening the bank doors for the crowd are separate optional steps, so do both before you slip inside.
Image: UbisoftA Bad Penny
A Bad Penny ends Sequence 6 inside the Bank of England. Jacob joins a guided tour, interrogates the guard captain and bank manager, and reaches Philip Twopenny in the vault before his men can finish the robbery.
A Case of Identity
A Case of Identity opens Sequence 6 with Jacob chasing a name in a letter: Plutus, Starrick's banker, and a meddler called Mr Dredge. You infiltrate the Royal Exchange to kidnap Dredge and find out what he knows.
Stealing from the Poor
Stealing from the Poor is the third Last Maharaja memory: Duleep Singh has learned the British India Company has stolen a fortune from Punjab, and wants it sent back. With Evie, you track the company's accountant from a pub to the vaults of the Bank of England.
A Spot of Tea
A Spot of Tea is a tailing mission: Abberline needs to know which shipment carries the Cockham Merchants' weapons, so Jacob searches carts at the Thames docks, marks the right one and follows it through foggy streets to the man behind the robbery plan.