Screenshot coming soon.
Criers are infected ravens that nest in trees and on power-line transformers in the south. They dive in erratic lines and keep coming from their nests, so destroy the nests before you waste ammo on the birds.
Criers circle above their nests and dive when they spot you. Their flight path jumps around, which makes them hard to track. They can come from behind before you notice them. Listen for the shriek.
Destroy the nests first. Then deal with the birds that are left. When you hear the shriek, trigger Focus and fire as the bird lines up. A shotgun is the forgiving choice.
The South Oregon Crier Infestation is the main Crier zone. You also meet them on Weaver's polystyrene run and while securing the Cloverdale facility in We Couldn't Take The Risk.
Image: Bend Studio / PlayStationBear
Bears are big, tough animals that charge, bite and claw for heavy damage. You meet the first one while escorting Lisa in Lots of Sick People. After that they can turn up anywhere, so carry a strong rifle or a throwable.
Crows
Crows are ordinary birds found all over the map, and they never attack you. They matter for two reasons: their meat sells at camp kitchens, and a flock overhead often means Freakers or a Horde are close.
Deer
Deer are harmless game animals that run when they notice you. Hunt them for meat to sell at camp kitchens, and Copeland walks you through tracking and gutting one early in the game.
Image: Bend Studio / PlayStationRager Bear
Ragers are infected black bears and the toughest animals in the game, with well over twice a normal bear's health. Treat one like a boss fight: keep your distance, set it on fire and pour in shotgun or heavy rifle rounds.