Screenshot coming soon.
Deer are harmless game animals that run when they notice you. Hunt them for meat to sell at camp kitchens, and Copeland walks you through tracking and gutting one early in the game.
Deer spook at noise and movement and bolt. Approach slowly from cover, and take the shot from range.
A rifle is the right tool. If the first shot does not kill, follow the blood trail with Survival Vision until the deer drops. Copeland's hunting lesson covers exactly this, from tracking to gutting.
Harvest the meat and sell it at any camp kitchen. It is a steady source of credits and trust between jobs.
Bear
Bears are big, tough animals that charge, bite and claw for heavy damage. You meet the first one while escorting Lisa in Lots of Sick People. After that they can turn up anywhere, so carry a strong rifle or a throwable.
Crier
Criers are infected ravens that nest in trees and on power-line transformers in the south. They dive in erratic lines and keep coming from their nests, so destroy the nests before you waste ammo on the birds.
Crows
Crows are ordinary birds found all over the map, and they never attack you. They matter for two reasons: their meat sells at camp kitchens, and a flock overhead often means Freakers or a Horde are close.
Image: Bend Studio / PlayStationRager Bear
Ragers are infected black bears and the toughest animals in the game, with well over twice a normal bear's health. Treat one like a boss fight: keep your distance, set it on fire and pour in shotgun or heavy rifle rounds.