Ambush Camps are hostile survivor camps you clear for the Ambush Camp Hunter storyline. There are 14 across the map, each paying XP, Trust and credits to a nearby camp, and each bunker becomes a fast travel point.
Scout from cover with Survival Vision, then take quiet kills with the crossbow or a suppressed gun. If it goes loud, fall back to a doorway and let them come to you. Snipers and raised firing spots are common, so find them first.
Killing everyone isn't enough: find the bunker hatch and read the map inside to clear the camp. The bunker then works as a fast travel point and a bed to sleep in. The hatch is usually hidden somewhere inside or near the camp.
Camps like this string wire traps across nearby roads to knock riders off their bikes, so come in slowly.
Early camps in the Cascade pay little but teach the loop. The Crater Lake and Highway 97 camps pay the most, with up to 5,000 XP at Aspen Butte and Bare Bay.
Bare Bay Ambush Camp
Bare Bay Ambush Camp sits in the far south of Highway 97, south of the Chemult College NERO Checkpoint. Like Aspen Butte it pays 5,000 XP and 2,750 Diamond Lake Trust, so it is worth the long ride.
Image: Bend Studio / PlayStationCopeland's Camp
Copeland's Camp is Mark Copeland's encampment on Peaceful Lake in the Cascade, and your first real base. Go here for bounties, ammo and the bike upgrades that open the map, starting with Nitrous I and Saddlebags I.
Diamond Lake
Diamond Lake is a Deschutes County Militia forward base in the north of Crater Lake and one of the five main encampments. It is the paymaster for Highway 97, so most southern Hordes, checkpoints and infestations earn Trust here.
Encampments
Encampments are the five friendly survivor camps: Copeland's Camp, Hot Springs, Iron Mike's Camp, Diamond Lake and Wizard Island. Each has its own Trust and credits, so where you sell and who you work for decides what gear you unlock.