Image: Bend Studio / PlayStationOfficial screenshot from Bend Studio / PlayStation.
Marauders are independent bandit gangs that ambush riders on the main roads and hold many of the Ambush Camps. They look like ordinary survivors, so watch for snipers in trees and wires across the road before you ride into a trap.
Small road gangs prefer melee, likely because gunfire draws Freakers. Bigger camp gangs bring rifles, snipers and sometimes LMGs. A sniper can kill you in two or three shots, and his first shot is usually the signal for the rest to attack.
Slow down near roadblocks, gas stations and stalled cars, and sweep with Survival Vision. A spotted ambush is half beaten. Creep between bushes, take out the sniper first, then thin the rest with stealth kills or silenced headshots. Armored southern gangs need headshots or extra rounds.
Clearing a camp pays XP, trust and credits to a nearby friendly camp. Most camps also hide an underground bunker with a map of the area, a bed and sometimes a crafting recipe. Ambush Camp Hunter hands out recipes as you go, starting with the Spiked Bat. The Smoke Bomb comes at three camps and the Proximity Bomb at seven.
Snare ambushes fake a trail to lure you to a tree. If the path looks too inviting, check it with Survival Vision first. Clearing every Ambush Camp, Infestation and NERO Checkpoint in one region earns the Silver trophy Welcome to the Party, Pal.
Drifters on the MountainWith your bike gone from O'Leary Mountain, you set out on foot to get it back. The trail leads through a marauder camp near the safehouse and ends at Copeland's Camp.Anarchists
The Anarchists are a bandit crew who paint the anarchy A on their faces and carry better guns than most Marauders. They have no open-world camps, so you only fight them in certain jobs, and one of their hideouts sits above a sleeping Horde.
Deschutes County Militia
The Deschutes County Militia is Colonel Garret's army in the south and the best-trained human force you meet. For much of the second half you work for them at Diamond Lake and Wizard Island. Their soldiers are also the toughest humans in the game to kill.
NERO Soldier
NERO Soldiers guard the government research teams that reappear in the wilderness two years into the outbreak. In the story you shadow and spy on them rather than fight them, so their jobs are about staying out of sight.
Image: Bend Studio / PlayStationRippers
The Rippers are a Freaker-worshipping cult that shaves, scars and drugs its members and hunts anyone who will not join. They hit the northern regions hardest, and with no body armor they go down fast if you hold a choke point.