Image: Sucker Punch Productions / PlayStationOfficial screenshot from Sucker Punch Productions / PlayStation.
Khotun Khan is the Mongol general who leads the invasion of Tsushima and the main villain of Ghost of Tsushima. He studied Japanese language and customs before landing, and he uses the samurai code against the island's defenders. You chase him from Komoda Beach to the north of the island.
Khotun is clever, patient and brutal. He learned Japanese and paid spies to understand Japan's politics before setting sail. He hoped a win here would let him compete for the title of Great Khan. He prefers to divide his enemies. He offers mercy to the desperate, turns the starving Straw Hats against Tsushima and burns whoever refuses him.
He lands at Komoda Beach with a huge fleet. When Lord Adachi steps out to challenge him, the Khan sets him on fire and cuts off his head. The samurai charge in fury and are wiped out. He takes Lord Shimura prisoner at Castle Kaneda and keeps trying to win him over to rule Japan as his ally.
Khotun watches Jin's legend grow and tries to use it to split Jin from Shimura. He moves his army north to Castle Shimura, then into Kamiagata. Generals such as Temuge and warlords such as Altan hold the rest of the island. At Castle Kaneda he duels Jin on the bridge and throws him into the water after Jin cuts his face.
At Fort Koyasan he offers Jin a place at his side, then beheads Taka when the blacksmith attacks him. After Jin poisons Castle Shimura, the Khan copies the wolfsbane poison and tests it on the people of Kin. He plans to use it on the mainland from Port Izumi.
Jin and his allies storm Port Izumi in a snowstorm. Jin beats Khotun in a duel, chases him onto his flagship, pins him to a beam and beheads him, leaving the ship burning. His death breaks the invasion, though many of his soldiers stay on the island.
PrologueThe Prologue is the opening tale of Ghost of Tsushima, set during the Mongol landing at Komoda Beach in 1274. It teaches stealth, sword combat and horse riding, introduces Yuna, and sends you on your first attempt to save Lord Shimura.
Shadow of the SamuraiShadow of the Samurai is the final tale of Act 1: the assault on Castle Kaneda to rescue Lord Shimura. You climb in as the Ghost, open the gates for your allies and fight up to the keep, including a duel along the way.
A Reckoning in BloodA Reckoning in Blood is the Act 2 tale where Jin raids Fort Koyasan to settle things with Ryuzo before the attack on Castle Shimura. It is one of the darkest tales in the story, so finish any prep you want first.
From the DarknessFrom the Darkness is the last tale of Act 2, where Jin goes against his uncle's orders and sneaks into Castle Shimura to poison the Mongols. It gives you the Ghost Armor and ends with the story moving north to Kamiagata.
Honor and AshHonor and Ash is the opening tale of Act 3, where Jin escapes Castle Shimura unarmed and rides into the snowy north of Kamiagata to find Yuna. It ends with a hostage rescue at Jogaku Temple, which becomes your new base.
Eternal Blue SkyEternal Blue Sky is the Act 3 tale where Jin and his allies attack Port Izumi under cover of the storm to take down Khotun Khan. It's the big final battle of the Mongol story, with a multi-phase boss fight against the Khan himself.
The Tale of Lord ShimuraThe Tale of Lord Shimura closes out Jin's Journey: a last ride with your uncle by Omi Lake that ends in a duel and a choice. What you choose decides the Ghost Armor dye you get and where Jin's new home is.
Image: Sucker Punch Productions / PlayStationJin Sakai
Jin Sakai is the samurai you play in Ghost of Tsushima and the Iki Island expansion. He is Lord Shimura's nephew and the last lord of Clan Sakai. After the Mongol landing he trades the samurai code for stealth and fear, and the people start calling him the Ghost.
Image: Sucker Punch Productions / PlayStationLord Shimura
Lord Shimura is the jito of Tsushima, the shogun's appointed ruler of the island, and Jin's uncle. He raised Jin as a samurai after Jin's father died. He leads the defence at Komoda Beach and is the man you spend Act 1 trying to rescue. He also has his own Tale of Lord Shimura in the main story.
Yuna
Yuna is a thief from Yarikawa and Jin's closest ally in Ghost of Tsushima. She pulls him off Komoda Beach, teaches him to fight from the shadows and coins the name Ghost. She also has her own four-part storyline, Yuna's Tales, about the slavers who stole her childhood.
Ryuzo
Ryuzo is Jin's childhood friend and the leader of the Straw Hat ronin. After the Mongols nearly wipe out his men, he joins Jin to raid for food and help free Lord Shimura. His friendship with Jin is the heart of The Tale of Ryuzo and several main story tales.