Image: Sucker Punch Productions / PlayStationNo screenshot of The Walls of Yarikawa yet. This one shows Jin Sakai (Sucker Punch Productions / PlayStation).
The Walls of Yarikawa is the first of three Act 2 tales about winning over Clan Yarikawa. With Yuna and Taka you sneak past the Mongol siege camp through a secret entrance under a waterfall to reach the stronghold's steward.
Part 13 of 26 in Jin's Journey
Talk to Yuna at the ruins and follow her and Taka. A Mongol group crosses your path at a crossroads: let them pass without being seen. Then scout the siege camp for a way into Yarikawa Stronghold.
Cross toward the secret entrance hiding behind yurts and fires, in tall grass, and slipping through fence gaps. Drop into the river and follow it under a bridge, hugging the left bank. Before the last turn to the waterfall, wait a moment for a mounted patrol on your right to head away.
A guard meets you under the falls and takes you to Steward Ujimasa. The guard then walks you out to check the front gate and back again. The tale ends when you find Taka at the swordsmith's shop.
Don't rush the river section. The horse patrol near the waterfall is the most common way to get spotted, and a short pause lets it clear.
Jin SakaiJin Sakai is the samurai you play in Ghost of Tsushima and the Iki Island expansion. He is Lord Shimura's nephew and the last lord of Clan Sakai. After the Mongol landing he trades the samurai code for stealth and fear, and the people start calling him the Ghost.
Image: Sucker Punch Productions / PlayStationThe Ghost of Yarikawa
The Ghost of Yarikawa is the Act 2 tale where the Mongols storm Yarikawa Stronghold and you lead its defense against General Temuge. Beating him unlocks the Ghost Stance, one of Jin's strongest techniques.
Image: Sucker Punch Productions / PlayStationA Reckoning in Blood
A Reckoning in Blood is the Act 2 tale where Jin raids Fort Koyasan to settle things with Ryuzo before the attack on Castle Shimura. It is one of the darkest tales in the story, so finish any prep you want first.
Image: Sucker Punch Productions / PlayStationThe Coward of Yarikawa
The Coward of Yarikawa is the Act 2 tale where you search the ruins for Yarikawa's missing archers to prove yourself to the steward. It ends with an explosive ambush on a Mongol convoy that thins out the siege force.
Image: Sucker Punch Productions / PlayStationHammer and Forge
Hammer and Forge is the Act 1 tale where you retake Komatsu Forge so Taka can build a tool to climb Castle Kaneda. You rescue his assistant Yukio and the town's hostages, then defend the forge against a Mongol warlord.