Iki Island is the separate island southeast of Tsushima where the Iki Island expansion takes place. The Eagle Tribe under Ankhsar Khatun has taken it over, and Jin must face both the Mongols and his father's history there.
Refugees bring word that a Mongol tribe has seized the island. Jin's father Kazumasa led a samurai invasion of Iki years before the Mongols came, so the locals have no love for samurai. As a boy, Jin once tried to sail there with Ryuzo.
The main Tales of Iki run from Journey into the Past to Epilogue: Last Words. Side tales include A Helping Hand, Bloodletting and Troubled Waters. Two Mythic Tales, The Legacy of Kazumasa Sakai and The Legend of Black Hand Riku, also start here.
Fune's Refuge is the raider hideout you reach in the story. Gonoura covers the southern capes and Senjo Gorge, while Yahata holds Fort Sakai, Sentinel's Peak and the Kidafure Battleground.
Senjo Gorge is where Kazumasa Sakai was killed while a young Jin watched in hiding. Tenzo was the one who killed him, and years later Jin and Tenzo defeat the Eagle at the same spot.
Journey into the PastJourney into the Past is the first tale of the Iki Island expansion. It starts at Drowned Man's Shore in Toyotama, where a new Mongol tribe has driven the villagers mad, and ends with Jin sailing to Iki. Finish your Tsushima business first, as you're stuck on Iki for a while.
Massacre at Kidafure VillageMassacre at Kidafure Village is the seventh Iki story tale, built around a ruined raider village on Iki. The raiders use the overgrown site to bait the Eagle Tribe into a big battle, and the place holds a dark secret from Jin's family past.
The Blessing of DeathThe Blessing of Death is the climax of the Iki Island story: you hunt the Eagle through Senjo Gorge with Tenzo and Fune and face her in a duel. Free every Iki base first if you want the Mask of the Eagle.
Epilogue: Last WordsEpilogue: Last Words is the final tale of the Iki Island story, a short talk with Tenzo and Fune back at Fune's Refuge. It wraps up Jin's arc on Iki and points you to Fune's follow-up side tale, A Mother's Law.
The Legacy of Kazumasa SakaiThe Legacy of Kazumasa Sakai is an Iki Island Mythic Tale about the lost armour of Jin's father's horse. It starts at a survivor camp near Zasho Bay and rewards the Sakai Horse Armor, which makes your mounted charges far deadlier.
Bamboo StrikesBamboo Strikes are button-timing challenges where Jin slices a row of bamboo poles. There are 20 in all, 16 on Tsushima and 4 on Iki, and completing them raises your maximum Resolve.
CharmsCharms are equippable trinkets that add perks to Jin, from extra health to silent arrows. You earn them from Shinto shrines, side tales and Legend ranks, and the six slots you can fill let you tune Jin for stealth, archery or swordplay.
DyesDyes are colour variants for Jin's armor, bows and Sakai horse armor. Most come from merchants for flowers, others from tales, Wind Shrines, Sakai Banners or Baku in New Game+, and none change stats.
HaikuHaiku are short poems Jin writes at quiet, scenic spots on Tsushima and Iki Island. Each of the 19 open-world spots rewards a cosmetic headband, so this is where most of your headbands come from.
HatsHats are cosmetic headgear for Jin, mostly straw hats, worn in the Helmet slot. You get them from tales, armor upgrades, exploration, merchants and Baku in New Game+.
HeadbandsHeadbands are cosmetic cloth bands for Jin, worn in the Helmet slot. Most come from composing haiku, exploring, tales and merchants, and each haiku spot gives one.
HelmetsHelmets are cosmetic headgear for Jin that sit in the Helmet slot of the Gear menu. You get them from tales, armor upgrades, one shrine and a few hidden spots on Iki Island.
LighthousesLighthouses are 10 coastal towers you relight across Tsushima and Iki Island. The Mongols hold several of them, and each fire you light gives a minor Legend boost, plus a Ghost Flower on New Game+.
MasksMasks are face pieces for Jin, worn in the Mask slot of the Gear menu. They come from tales, armor upgrades, exploration, the dye merchants, Gift Altars and New Game+, and they are cosmetic only.
Pillars of HonorPillars of Honor are memorial shrines raised by Tsushima's first jito for samurai who died bringing peace to the island. Each one holds a sword kit that changes how Jin's katana and tanto look.
Sword KitsSword Kits are cosmetic skins for Jin's katana and tanto. Most come from Pillars of Honor across Tsushima and Iki, with the rest from Mythic Tales, merchants and Iki activities.Toyotama
Toyotama is the central region of Tsushima, between Izuhara and Kamiagata. Act 2 plays out here: you rally allies, liberate Yarikawa and march on Castle Shimura, while side tales for Norio, Yuna and Yuriko open up.
Izuhara
Izuhara is the southern region of Tsushima and the first one you explore in Act 1. It is where you rescue Lord Shimura from Castle Kaneda, meet most of your allies and learn the stealth tools that turn Jin into the Ghost.
Image: Sucker Punch Productions / PlayStationKamiagata
Kamiagata is the snowy northern region of Tsushima and the setting for Act 3. It is thinly settled and harsh, and it is where you chase Khotun Khan to his final stronghold at Port Izumi.