4 regions
Iki Island is the separate island southeast of Tsushima where the Iki Island expansion takes place. The Eagle Tribe under Ankhsar Khatun has taken it over, and Jin must face both the Mongols and his father's history there.
Izuhara is the southern region of Tsushima and the first one you explore in Act 1. It is where you rescue Lord Shimura from Castle Kaneda, meet most of your allies and learn the stealth tools that turn Jin into the Ghost.
Kamiagata is the snowy northern region of Tsushima and the setting for Act 3. It is thinly settled and harsh, and it is where you chase Khotun Khan to his final stronghold at Port Izumi.
Toyotama is the central region of Tsushima, between Izuhara and Kamiagata. Act 2 plays out here: you rally allies, liberate Yarikawa and march on Castle Shimura, while side tales for Norio, Yuna and Yuriko open up.
110 places in Ghost of Tsushima.
Omi Monastery
Omi Monastery is a temple of monks close to Jin's home of Omi Village in Toyotama. It ties into Masako's hunt for conspirators and hides the cave where the last duel of The Six Blades of Kojiro takes place.
Omi Village
Omi Village in Kubara is Jin's childhood home and the seat of Clan Sakai. You return in Act 2 to recover your father's armor, and the village is central to the final tale.
Plum Blossom Shrine
Plum Blossom Shrine is a Shinto shrine climb in Komatsu, Izuhara, dedicated to Kagu-tsuchi, kami of fire. Reach the summit to earn the Charm of Kagu-Tsuchi, a major charm: deal bonus damage while at 50% health or less.
Image: Sucker Punch Productions / PlayStationPort Izumi
Port Izumi is a northern trading port that Khotun Khan turns into his last stronghold. Your final assault on the Khan in Eternal Blue Sky happens here.
Quiet Basin Hot Spring
Quiet Basin Hot Spring sits in Tsutsu, part of Izuhara, and is one of the game's 20 Hot Springs. Soak there once and Jin's maximum health goes up permanently.
Rising Trees Hot Spring
Rising Trees Hot Spring sits in Azamo, part of Izuhara, and is one of the game's 20 Hot Springs. Soak there once and Jin's maximum health goes up permanently.
Rushing Water Crossing
Rushing Water Crossing is a small Mongol camp on a riverbank north of Azure Pond in Tsutsu. It is a quick clear for iron and stance progress, and it hides a Mongol Plans artifact.
Image: Sucker Punch Productions / PlayStationSago Mill
Sago Mill is a dye mill in Sago known for its blue dye. It is the setting of the side tale Hidden in Snow, which deals with what the villagers did to stay safe from the Mongols.
Salt Wind Estate
Salt Wind Estate is a farm estate near Jito's Point in Azamo that the Mongols turned into a minor camp. Free it for iron, stance progress and a Yatga artifact.
Saruiwa Overlook
Saruiwa Overlook is a minor Mongol camp in the south of Gonoura Prefecture on Iki Island. Clear it for steel and a little Legend.
Scarlet Rock Shrine
Scarlet Rock Shrine is a Shinto shrine climb in Umugi, Toyotama, dedicated to Tsukuyomi, kami of the moon. Reach the summit to earn the Charm of Tsukuyomi, a major charm: assassinated enemies drop extra ammo or supplies.
Seaside Hot Spring
Seaside Hot Spring sits in Tsutsu, part of Izuhara, and is one of the game's 20 Hot Springs. Soak there once and Jin's maximum health goes up permanently.
Senjo Gorge Hot Spring
Senjo Gorge Hot Spring sits in Gonoura, part of Iki Island, and is one of the game's 20 Hot Springs. Soak there once and Jin's maximum health goes up permanently.
Sensei Ishikawa's Dojo
Sensei Ishikawa's Dojo is the archery master's training hall in Hiyoshi. Several Ishikawa tales start here, and a piece of vanity gear is hidden nearby.
Sentinel's Peak
Sentinel's Peak is a minor Mongol camp on the northeast coast of Iki Island. Clear it for iron and a small Legend increase.
Shinto Shrines
Shinto Shrines are climbing challenges marked by torii gates, each ending at a summit shrine that rewards a major charm. Ghost of Tsushima has 17 of them: 16 on Tsushima and one on Iki Island.
Image: Sucker Punch Productions / PlayStationSnowlit Peak Shrine
Snowlit Peak Shrine is a Shinto shrine climb in Jogaku, Kamiagata, dedicated to Takemikazuchi, kami of the sword. Reach the summit to earn the Charm of Takemikazuchi, a major charm: each kill gives a minor melee damage boost for a few seconds.
Spring Falls Shrine
Spring Falls Shrine is a Shinto shrine climb in Komoda, Izuhara, dedicated to Mizu-no-Kami, kami of water. Reach the summit to earn the Charm of Mizu-no-Kami, a major charm: parries, Perfect Parries and Perfect Dodges are easier to pull off.
Stone Arch Crossing
Stone Arch Crossing is a minor Mongol camp tucked under a natural rock arch near Rustling Bend in Azamo. It pays steel and stance progress, and a saddle collectible waits by the stable.
Stone Dragon Shrine
Stone Dragon Shrine is a Shinto shrine climb in Kashine, Izuhara, dedicated to Susanoo, kami of storms. Reach the summit to earn the Charm of Susanoo, a major charm: staggered enemies have a 30% chance to be knocked down.
Stone Mire Lookout
Stone Mire Lookout is a Mongol-held post in the Old Kanazawa Marsh in Yarikawa. It is a minor territory, so clear it for iron and a small Legend bump while you are in the area.
Image: Sucker Punch Productions / PlayStationTakeshi's Camp
Takeshi's Camp is where Jin meets the hunter Takeshi and his archers in Kamiagata. You visit it in Wolves at the Gates, and a Merchant there lets you trade.
Takeshiki Farmstead
Takeshiki Farmstead is a farm near Hironori's End and Takeshiki Grove in Komoda. The Mongols take it after A New Horizon, and freeing it gives iron.
Tangled Crossroads
Tangled Crossroads is a minor Mongol camp near Azamo Bay. Clear it for iron and stance progress, and check the stable for a Mongolian Horse artifact.