Image: Bend Studio / PlayStationOfficial screenshot from Bend Studio / PlayStation.
The Rippers are a Freaker-worshipping cult that shaves, scars and drugs its members and hunts anyone who will not join. They hit the northern regions hardest, and with no body armor they go down fast if you hold a choke point.
Rippers fight like they have nothing to lose. They charge, fire long wild bursts and rarely take cover. In Belknap, a few regulars usually back a single veteran. Around Iron Butte, Elites lead the ambushes and bring bombers or snipers.
Pick a choke point and let them come to you with a shotgun or a fast-firing gun. Aim for the head, since they have no armor to break. At an ambush, find and kill the sniper or bomber first. A clothesline trap plus sniper fire can leave you dazed and exposed.
Belknap is Ripper country, with the Black Crater Ambush Camp and the Iron Butte Pass checkpoint under their control. Tucker's jobs send you after their search parties and camps there. Copeland pays for a Ripper camp at Horse Lake in Hear About A Ripper Camp. Playing All Night takes you across the Lost Lake border into their land.
Their leader Carlos has a personal grudge against Deacon and Boozer and orders his followers to capture them. The cult tortures Boozer, kidnaps Lisa and threatens the peace at Lost Lake. After Deacon breaks the Rippers' base and kills Carlos, the survivors scatter. The biggest group sets up along Highway 97, and Wizard Island sends you to wipe it out.
You Got a Death WishYour bike needs a new fuel pump, so you and Boozer stop at Crazy Willie's truck stop in Cascade. You look for a way into the garage while Boozer waits outside, then go looking for him.Anarchists
The Anarchists are a bandit crew who paint the anarchy A on their faces and carry better guns than most Marauders. They have no open-world camps, so you only fight them in certain jobs, and one of their hideouts sits above a sleeping Horde.
Deschutes County Militia
The Deschutes County Militia is Colonel Garret's army in the south and the best-trained human force you meet. For much of the second half you work for them at Diamond Lake and Wizard Island. Their soldiers are also the toughest humans in the game to kill.
Image: Bend Studio / PlayStationMarauders
Marauders are independent bandit gangs that ambush riders on the main roads and hold many of the Ambush Camps. They look like ordinary survivors, so watch for snipers in trees and wires across the road before you ride into a trap.
NERO Soldier
NERO Soldiers guard the government research teams that reappear in the wilderness two years into the outbreak. In the story you shadow and spy on them rather than fight them, so their jobs are about staying out of sight.