583 collectibles in Ghost of Tsushima.
Image: Sucker Punch Productions / PlayStationCharm of Fire Doctrine
The Charm of Fire Doctrine is a minor Stealth charm in Ghost of Tsushima. Setting an enemy on fire has a 15% chance to Terrify enemies nearby. You get it by finishing A Father's Choice or The Cost of Fear.
Charm of Fleet Foraging
The Charm of Fleet Foraging is a minor Utility charm from the Iki Island expansion in Ghost of Tsushima. Melee kills have a 15% chance to give back quickfire ammo. You get it by finishing the tale Troubled Waters.
Charm of Fortitude
The Charm of Fortitude is a minor Defense charm in Ghost of Tsushima. A hit that would kill you has a 20% chance to leave you standing, and you gain Resolve when it does. You get it by finishing the tale The End of Suffering.
Charm of Fortunate Return
The Charm of Fortunate Return is a minor Utility charm in Ghost of Tsushima. Any ability that costs Resolve has a 15% chance to give 1 point back. You get it by finishing A Mother's Peace or A Wealthy Man Has All He Needs.
Charm of Fortune I
The Charm of Fortune I is a minor Utility charm in Ghost of Tsushima. Any effect that works on a percentage chance becomes 50% more likely to happen. You get it by finishing the tale Peace for the Divine.
Image: Sucker Punch Productions / PlayStationCharm of Fortune II
The Charm of Fortune II is a minor Utility charm in Ghost of Tsushima. Any effect that works on a percentage chance becomes 50% more likely to happen. The wiki lists the same value as Fortune I. You get it by finishing the tale Friends in Passing.
Charm of Ghostly Fury
The Charm of Ghostly Fury is a New Game+ major Utility charm in Ghost of Tsushima. Taking damage only removes one kill from your Ghost kill streak instead of wiping it, and Ghost Stance lets you kill one extra enemy. You get it by buying it from Baku the Voiceless in New Game+.
Charm of Hachiman's Favor
The Charm of Hachiman's Favor is a minor Defense charm in Ghost of Tsushima. Kills heal you by a small amount, a lighter version of the Charm of Amaterasu. You get it by pre-ordering the game.
Charm of Heavenly Rebuke
The Charm of Heavenly Rebuke is a New Game+ major Melee charm in Ghost of Tsushima. Using Heavenly Strike has a chance to call down lightning on a nearby enemy. You get it by buying it from Baku the Voiceless in New Game+.
Charm of Hidden Blades
The Charm of Hidden Blades is a major Utility charm in Ghost of Tsushima. Each kunai throw sends two extra blades. You get it by raising your Legend to The Demon's Blade.
Charm of Hidden Sight
The Charm of Hidden Sight is a minor Stealth charm in Ghost of Tsushima. Enemies give up searching for you 40% sooner. You get it by finishing For Tsushima or Silent Death.
Charm of Hoori-no-Mikoto
The Charm of Hoori-no-Mikoto is a major Stealth charm, named for the kami of the hunt, in Ghost of Tsushima. Assassinating an enemy from tall grass does not reveal you. You get it by honoring the Turtle Rock Shrine in Toyotama.
Image: Sucker Punch Productions / PlayStationCharm of Ikazuchi-no-Kami
The Charm of Ikazuchi-no-Kami is a major Stealth charm, named for the kami of lightning, in Ghost of Tsushima. Any perk or ability that can Terrify enemies is 25% more likely to do so. You get it by honoring the Crane Mountain Shrine in Kamiagata.
Charm of Immunity
The Charm of Immunity is a minor Defense charm in Ghost of Tsushima. Enemy arrows have a 15% chance to do no damage to you. You get it by finishing The Way of the Bow or Flesh and Stone.
Charm of Inari
The Charm of Inari is a major Utility charm, named for the kami of agriculture, in Ghost of Tsushima. You gather more supplies, predator hides, bamboo and yew wood from pickups. You get it by honoring the Arrow Peak Shrine in Izuhara.
Charm of Inari's Might
The Charm of Inari's Might is a minor Melee charm in Ghost of Tsushima. Gives a small boost to your health and your sword damage, and it grows stronger as you honor more Inari Shrines. You get it by honoring 20 Inari Shrines.
Charm of Incineration
The Charm of Incineration is a major Defense charm in Ghost of Tsushima. Black powder bombs set the enemies they hit on fire, and those burning enemies hurt anyone standing near them. You get it by raising your Legend to The Raging Storm.
Charm of Iron Grip
The Charm of Iron Grip is a minor Ranged charm from the Iki Island expansion in Ghost of Tsushima. Your aim never wobbles and you are never forced to release a shot. You get it by finishing the tale A Helping Hand.
Charm of Izanagi
The Charm of Izanagi is a major Ranged charm, named for the kami of creation, in Ghost of Tsushima. Headshots have a 40% chance to give you the arrow back. You get it by honoring the Winding Mountain Shrine in Izuhara.
Charm of Izanami
The Charm of Izanami is a major Defense charm, named for the kami of life and death, in Ghost of Tsushima. When Iron Will saves you from death, you come back with half your maximum health. You get it by honoring the Marsh Rock Shrine in Toyotama.
Charm of Kagu-Tsuchi
The Charm of Kagu-Tsuchi is a major Melee charm, named for the kami of fire, in Ghost of Tsushima. You deal bonus damage while at half health or less. You get it by honoring the Plum Blossom Shrine in Izuhara.
Charm of Mashira's Protection
The Charm of Mashira's Protection is a major Defense charm from the Iki Island expansion in Ghost of Tsushima. Healing briefly widens your perfect parry and perfect dodge windows, but each heal costs 1 extra Resolve. You get it by completing a Monkey Sanctuary on Iki Island.
Charm of Mizu-no-Kami
The Charm of Mizu-no-Kami is a major Defense charm, named for the kami of water, in Ghost of Tsushima. Parries, perfect parries and perfect dodges all get easier to pull off. You get it by honoring the Spring Falls Shrine in Izuhara.
Charm of Nekoma's Hunt
The Charm of Nekoma's Hunt is a major Stealth charm from the Iki Island expansion in Ghost of Tsushima. During chain assassinations you can throw a kunai at a target to reach enemies further away. You get it by completing a Cat Sanctuary on Iki Island.