4 storylines
The Lunar Games is a quest chain built around games held in Vale Sangora. It is your route to the boyar Bakir: max out his anger and his servant Farkas invites you into a deadly tournament.
A Pilgrimage for Power is a set of side quests where Coen tracks down Uriash glyphs on stone monuments and learns their shaman magic. Each part ends with a new spell manual, so they are a good way to grow your sorcery.
The prologue is the opening part of the story. It is set in Laslea, before the open world unlocks. Every side quest here is missable, so do them before the Blood Mass.
The Blood of Dawnwalker is the main quest. Its goal is to rescue Coen's family within 30 days and 30 nights. Every other quest you take spends some of that time, so it shapes how you plan the whole game.
79 missions in The Blood of Dawnwalker.
Image: Rebel Wolves / Bandai NamcoPrologue
The prologue is the opening part of the story. It is set in Laslea, before the open world unlocks. Every side quest here is missable, so do them before the Blood Mass.
Image: Rebel Wolves / Bandai NamcoRise at Dawn
Rise at Dawn is the ending quest for Crake's questline, where you march on Brencis's castle with the manumit rebels. Save before you start it, because it fails every quest you have not finished.
Rituals
Rituals are magical events you perform inside a marked ritual area, usually with the Astral Communion hex. They unlock lore, clear haunted places and open trials, so they are worth learning early.
Image: Rebel Wolves / Bandai NamcoSacred Covenant
Sacred Covenant is the fourth main quest of the prologue, the Blood Mass in Laslea's church. What you did earlier, especially with Esme's herbs, decides how it plays out, so it is the moment the prologue pays off.
Image: Rebel Wolves / Bandai NamcoSmoke and Ashes
Smoke and Ashes is the last main quest of the prologue. Coen returns to a sacked Laslea with Anca and learns his first hex, Compel Soul, which you will use for the rest of the game.
Image: Rebel Wolves / Bandai NamcoSomeone Needs a Lesson
This prologue quest has you chase down Vasil after he insults Coen. It is a quick 250 XP, and the talk at the end shows a sadder side of the village troublemaker.
Image: Rebel Wolves / Bandai NamcoSong of the Mountain
Song of the Mountain is the second quest in Lacra's questline, a night climb to the hidden Uriash village. How you handle the guards at the top matters a lot, so pick your words carefully.
Star-Crossed Lovers
Star-Crossed Lovers is a short Maragir Wealds side quest where the armourer of Maragir asks you to find his missing daughter. It pays 100 denarii and a skill point for a few time segments of tracking.
Image: Rebel Wolves / Bandai NamcoStronger Than Achilles
Stronger Than Achilles is Anca's final quest, a run through ancient ruins in search of the Font of Life. Its last choice is permanent, and one option is the only way to get a unique health perk.
Image: Rebel Wolves / Bandai NamcoThe Bittersweet Toast
The Bittersweet Toast is an easy-to-miss quest that branches off The Gilded Gauntlet. Iulian Codrin has a plan to poison Ambrus before your duel, and how you handle it decides who lives.
Image: Rebel Wolves / Bandai NamcoThe Blood of Dawnwalker
The Blood of Dawnwalker is the main quest. Its goal is to rescue Coen's family within 30 days and 30 nights. Every other quest you take spends some of that time, so it shapes how you plan the whole game.
Image: Rebel Wolves / Bandai NamcoThe Cycle of Love
The Cycle of Love is the boss quest for the boyar Xanthe, unlocked once her anger is maxed through court activities. You get into her mansion with a lantern and face her in a locked room.
Image: Rebel Wolves / Bandai NamcoThe Firebrand
The Firebrand opens Crake's questline. Coen follows Vladimir's trail to a mill and a military post in Briar Sloughs, and it has a hard four-day deadline you need to watch.
Image: Rebel Wolves / Bandai NamcoThe Gilded Gauntlet
The Gilded Gauntlet is the boss quest for the boyar Ambrus, unlocked once you anger him through his court activities. He challenges Coen to a duel in Maragir, and prep work before the fight can make it far easier.
Image: Rebel Wolves / Bandai NamcoThe Good Samaritan
The Good Samaritan is a short follow-up to A Study in Crimson in Vicho's questline. A Svartrau medic asks you to carry medicine to a farm south of the city, and what you find there is grim.
Image: Rebel Wolves / Bandai NamcoThe Heart Wants What It Wants
The Heart Wants What It Wants is a Svartrau side quest featuring Ocha, a Uriash in love with a man named Andrei. A peaceful run keeps everyone happy and turns Ocha into a Swordmastery teacher.
Image: Rebel Wolves / Bandai NamcoThe Lunar Game
The Lunar Game is the boss quest for the boyar Bakir, a deadly contest at Lunar Manor that unlocks once his anger is maxed. Smart prep before the maze makes the rivals much easier to handle.
The Night of Horrors
The Night of Horrors is an optional quest in Lacra's questline, a trip into swamps and a sunken crypt to uncover a secret. It is one of the best paying side quests in the game, with two skill points and a unique perk.
Image: Rebel Wolves / Bandai NamcoThings Will Be Different Now
Things Will Be Different Now is the epilogue quest, set back in Laslea Glen after the final battle. It is a short wind-down where you see how your choices landed before the credits.
Image: Rebel Wolves / Bandai NamcoTrouble with Silver
Trouble with Silver is a quick Svartrau City activity where a guard is harassing an old woman over silver. Stepping in earns 100 XP and a skill point.
Image: Rebel Wolves / Bandai NamcoWhere Loyalty Lies
Where Loyalty Lies is a Crake questline quest in Svartrau City where Coen finally gets in with the manumit rebels. You need a high Infamy before it starts, so plan some court activities first.
Image: Rebel Wolves / Bandai NamcoWhere Old Devils Lie
Where Old Devils Lie is the Anca quest where you solve an old riddle and track down the ruins of the Font of Life. It leads straight into her finale, Stronger Than Achilles, so leave room in your day.
Image: Rebel Wolves / Bandai NamcoWho Pulls the Strings
Who Pulls the Strings is a late Crake questline quest where you raid a gargoyle-guarded tower for a book. It pays 1000 XP and the Life Lock hex, and finishing it opens the road to Crake's ending.
Image: Rebel Wolves / Bandai NamcoWithering Away
Withering Away is the second main quest of the prologue. Coen fetches herbs from Anca for his sick mother, and how you brew them decides Esme's fate later, so follow the recipe.