22 skills match your filters.
Archery
Aim and fire a bow.
Assassination
Kill an unaware enemy with a quiet stealth attack from behind or above.
Chain Assassination
Assassinate two nearby unaware enemies one after the other.
Chain Assassination Master
Chain up to three assassinations in quick succession.
Concentration
Slow time briefly while aiming a bow for better accuracy.
Far Hearing
Focused Hearing reaches enemies further away.
Focused Hearing
Listen closely to pick out nearby enemies by sound.
Horse Charge
Charge forward on horseback, throwing and damaging even big groups; it uses Resolve.
Horse Charge Efficiency
Horse Charge burns Resolve 30% slower.
Horse Charge Recovery
Each Horse Charge impact has a 10% chance to restore 3 Resolve.
Improved Mental Fortitude
Cuts Concentration's cooldown further; the menu lists 30%.
Improved Standoff Streak
After a won Standoff, two more enemies rush in to be cut down.
Iron Will
When you would be defeated, spend Resolve to survive the mortal wound with a sliver of health.
Killer's Instinct
Targets whose death would alert their allies flash with an aura.
Mental Fortitude
Cuts Concentration's cooldown by 15%.
Recover Health
Spend 1 Resolve to heal a moderate amount of health.
Safe Landing
Roll just before landing to take no fall damage, except from deadly heights.
Shoji Assassination
Kill an unaware enemy through a shoji paper door.
Standoff
Challenge a group of unaware enemies to a one-on-one draw; win and you kill instantly and gain 3 Resolve.
Standoff Streak
After a won Standoff, one more enemy rushes in and leaves himself open to a killing blow.
Stealth Hearing
Move faster while using Focused Hearing.
Terrifying Horse Charge
Horse Charge impacts have a 25% chance to Terrify nearby enemies.