7 regions
Belknap is the volcanic region south of the Cascade, home to Ada Tucker's Hot Springs camp and the town of Marion Forks. You come here early for Tucker's work and stay for its seven Hordes and three infestations.
Cascade is the northern starting region, in the Farewell wilderness around Copeland's Camp at Peaceful Lake. It is where you learn the game, and it still has 8 Hordes and 4 NERO research sites to come back for.
Crater Lake is the far southern region built around the real lake and Wizard Island, the Militia's headquarters. It opens in the second half of the story and has the most encampment jobs and NERO research sites in the game.
Highway 97 is the southern stretch of US highway running through Chemult and past Chemult Community College. It has more Hordes than any other region, including the 300-strong Lobert Draw Ridge Horde, so bring your best gear.
Iron Butte is the Rippers' home territory in the east, locked until late in the story. Come here for its 11 R.I.P. Sermons, two Ripper ambush camps, the Rogue Tunnel checkpoint and the Cloverdale research facility.
Lost Lake is the central region of the map, built around a resort lake that holds Iron Mike's Camp. It becomes your main base for the middle of the story and packs 6 Hordes, 3 infestations and Sherman's Camp.
Pinnacles is a cut region east of Highway 97. You cannot enter it; both ways in are blocked. Data miners found plans for a sixth camp, Fort Klamath, ranches and farms there, plus a cut Act 4 mission.
151 places in Days Gone.
McLeod Ridge Horde
McLeod Ridge Horde is a 150-Swarmer Horde in Crater Lake, one of the Horde Killer targets. It opens after You Alone I Have Seen. Clear it for 4,000 XP and 1,100 Trust at Wizard Island.
Metolius Lava Cave Horde
Metolius Lava Cave Horde is a 150-Swarmer Horde in Lost Lake, one of the Horde Killer targets. It opens after Flow Like Buried Rivers. Clear it for 3,000 XP and 600 Trust at Iron Mike's Camp.
Mt. Bailey Horde
Mt. Bailey Horde is a 275-Swarmer Horde in Crater Lake, one of the Horde Killer targets. It opens after A War We Can Win. Clear it for 4,000 XP and 1,100 Trust at Wizard Island.
Mt. Scott Ski Resort Horde
Mt. Scott Ski Resort Horde is a 125-Swarmer Horde in Highway 97, one of the Horde Killer targets. It opens after For An Outlaw Biker. Clear it for 4,000 XP and 1,650 Trust at Diamond Lake.
Image: Bend Studio / PlayStationNERO Checkpoints
NERO Checkpoints are abandoned federal quarantine camps you clear for the World's End storyline. There are 12, and each one you power up gives a NERO Injector, an Intel Recorder and a new fast travel point.
O'Leary Mountain
O'Leary Mountain is where Deacon and Boozer's lookout-tower safehouse stands at the start of the game. It is home turf early on, with a small Horde on its trails and a nest zone at its foot.
O'Leary Mountain Horde
O'Leary Mountain Horde is a 25-Swarmer Horde in Cascade, one of the Horde Killer targets. It opens after We've All Done Things. Clear it for 2,000 XP and 1,600 Trust at Copeland's Camp.
O'Leary Mountain Safehouse
The O'Leary Mountain Safehouse is the converted Forest Service fire lookout Deacon and Boozer live in at the start. It is your first safe place to sleep and save, and it has a stash of crafting loot.
Old Pioneer Cemetery NERO Checkpoint
The Old Pioneer Cemetery NERO Checkpoint is a Cascade checkpoint at the old Pioneer Cemetery. It pays Copeland's Camp, and its log is one of the first hints of what the Militia is doing to the roads.
Image: Bend Studio / PlayStationOld Sawmill Horde
The Old Sawmill Horde in Lost Lake is the biggest Horde in Days Gone, at 500 Swarmers. You have to clear it in I'll Save Some For You so the creosote truck can be filled. Stock up on fire and explosives before you ride in.
Old Sawmill NERO Checkpoint
The Old Sawmill NERO Checkpoint is a Lost Lake checkpoint with a NERO mobile medical unit to search. It pays Iron Mike's Camp, but the Old Sawmill Horde lives nearby, so plan the visit.
Image: Bend Studio / PlayStationOld Wagon Hotel
The Old Wagon Hotel is a two-story hotel in Marion Forks, across the street from the church. Two locked upstairs rooms hold a lot of supplies and ammo, which makes it a smart early stop.
Image: Bend Studio / PlayStationPatjens Lakes Horde
Patjens Lakes Horde is a 100-Swarmer Horde in Belknap, one of the Horde Killer targets. It opens after Drifters on the Mountain. Clear it for 2,000 XP and 1,550 Trust at Hot Springs.
Image: Bend Studio / PlayStationPatjens Lakes Infestation
The Patjens Lakes Infestation is a small Belknap nest job with 3 nests, and an easy first full infestation after Clear Out Those Nests. It pays Hot Springs Trust and credits.
Peaceful Lake
Peaceful Lake is the Cascade lake where Copeland's Camp stands, your first friendly encampment. A historical marker by the water covers a pioneer attack on a passing tribe in 1845.
Peltro
Peltro is a gas station in Chemult on Highway 97. It has no mission of its own. Chemult is still worth a scavenging run if you keep clear of the Horde at the train station.
Pillette Bridge NERO Checkpoint
The Pillette Bridge NERO Checkpoint is a Highway 97 checkpoint overrun by Freakers, west of the Bare Bay Ambush Camp. It pays Diamond Lake and holds an injector.
Pinnacles
Pinnacles is a cut region east of Highway 97. You cannot enter it; both ways in are blocked. Data miners found plans for a sixth camp, Fort Klamath, ranches and farms there, plus a cut Act 4 mission.
Pinnacles Camp
Pinnacles Camp is a cut survivor camp from the removed Pinnacles region, near Crater Lake. It would have been the sixth encampment, and you cannot visit it in the released game.
Pioneer Cemetery
Pioneer Cemetery is an old Cascade graveyard where Deacon digs up Leon's stolen drugs in Out of Nowhere. Later it is worth a return trip for its infestation and the Old Pioneer Cemetery NERO Checkpoint.
Pioneer Cemetery Infestation
The Pioneer Cemetery Infestation is a 3-nest job at an old Cascade graveyard. It pays Copeland's Camp and shares the area with the Old Pioneer Cemetery NERO Checkpoint, so do both together.
Proxy Falls Horde
Proxy Falls Horde is a 50-Swarmer Horde in Cascade, one of the Horde Killer targets. It opens after Drifters on the Mountain. Clear it for 2,000 XP and 1,600 Trust at Copeland's Camp.
Red Cross Plane Crash
A wrecked Red Cross supply plane on the Ripper side of the Lost Lake border. In Playing All Night, Deacon sneaks into Ripper land to find antibiotics for Boozer here and has to kill a Breaker to get them.
Redwood RV Park Ambush Camp
Redwood RV Park Ambush Camp is a Ripper camp in an old RV park in Iron Butte. It only opens with the region late in the story and pays 2,500 XP plus Iron Mike's Trust and credits.